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#41
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Lol, steal players? Have you read the shit you guys post? Most B99 server's mindset is "why get off a Greyhound to get on the short bus" I just happened to be raised on the short bus ;] haha I'll see you guys on launch + do my part to bring some people with me.
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#42
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wasn't talking to you softcore? thought that was pretty clear i was directing that towards horsethief.
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#43
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Quote:
Who they gonna fight with these 40+ people? Erage's 4 man guild? Abacab's banned before server launches guild? It's just bad for the server in general. | |||
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#44
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I try to stay away from these threads, but what horsethief says is partly true.
A FFA server will work, and is fun, but the only way it works is with a LARGE population. When we will get an average of what... 250 people? (Figure Blue has 500, PvP being less popular) When the bulk of the population gets to 50 (assuming 75% of the 250, Ignore the people who stay at their low level OP status), it will become a 2 or 3 horse race. And those horses are what... TEAMS. Except when you have Teams, you can pull up the other people on your team. A Guild that has a superiority complex won't alliance with a lower guild as a 'feeder.' But there is no infinite supply of characters; which a FFA server relies on. I will be really interested to see what the average population comes out to be and that Red does steal alot of the blue players, because that's what PvP needs, a large population. | ||
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#45
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Honestly I think pvp has picked up a lot over the past 5 years or so with all video games in general. Who knows, maybe we can beat blue population someday.
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#46
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#47
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"Hiding from PvP"
I still don't think you understand where PvP has a place in EQ. If you "hide" from pvp, you are likely leaving your camp/raid zone... Other times, your class is just outmatched 1v1 (esp early game) or you're outnumbered. I'd say discretionary valor is key :P. | ||
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#48
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Quote:
We can attract Blue99 players by enforcing the rules and banning people. | |||
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