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  #1  
Old 10-24-2011, 05:06 AM
DarthPeon DarthPeon is offline
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Quote:
Originally Posted by Haul [You must be logged in to view images. Log in or Register.]
This shit better not be active on red99 I swear to god.
Cry some more about how hard eq is. Even if you get 50% exp on every kill with your mage/nec, you are still not leveling as slow as a troll sk.

And people have leveled troll/ogre sks just fine.

Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Because not everything is classic, sometimes on purpose, so when something is nerfed in the name of "classic" it's bothersome.

I have a feeling when I log on and start kiting I'm gonna take a massive XP hit, because my pet normally does a lot more than 50% of the damage because of the DOT reduction on moving targets. I used to think I was doing more than 50% because I got decent XP, but now I know that that's not the case at all.

Revert this change [You must be logged in to view images. Log in or Register.]
You short sighted scrub, why should your nec/mage avoid the benefits of classic eq, while a hybrid exp penalty which the original devs later removed in velious stating that it wasn't necessary still be in game?

Eq is tough, that's what makes it great. You still are not leveling as slow as a troll/ogre sk, with more utility and less downtime as well.


I was going to continue quoting more people up in arms about a classic change, but what's the point. You're eq players, you're supposed to have thicker skin. Adapt.
Last edited by DarthPeon; 10-24-2011 at 05:32 AM..
  #2  
Old 10-23-2011, 11:46 AM
Haul Haul is offline
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Quote:
Originally Posted by inyane [You must be logged in to view images. Log in or Register.]
this change wouldn't be so bad if pet taunt/agro actually worked.

i want to see a mage do over 50% nuke damage on a mob and not have that mob beating their ass into the ground
This. Cmon devs you guys obviously didn't think this nerf over well.
  #3  
Old 10-23-2011, 12:10 PM
Brinkman Brinkman is offline
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Quote:
Originally Posted by Haul [You must be logged in to view images. Log in or Register.]
This. Cmon devs you guys obviously didn't think this nerf over well.
Oh they did, trust me.

Actually If any of you knew this history of this server, When p99 first went live the 1 point of damage requirement for pet classes was live, then in the Febuary 18 2010 patch they changed it to the 50% damage requirement, which caused quite an uproar including Guineapig our super-mod =) The very next patch Rogean changed it back to the 1 point of damage requirement. Now they are changing it back again.

Its for Red99 folks, And *hopefully* after that server has been up for a while they will revert it again. It truely is a retarded rule IMHO.
  #4  
Old 10-23-2011, 12:50 PM
Runeblade Runeblade is offline
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Quote:
Originally Posted by Brinkman [You must be logged in to view images. Log in or Register.]
Oh they did, trust me.

Actually If any of you knew this history of this server, When p99 first went live the 1 point of damage requirement for pet classes was live, then in the Febuary 18 2010 patch they changed it to the 50% damage requirement, which caused quite an uproar including Guineapig our super-mod =) The very next patch Rogean changed it back to the 1 point of damage requirement. Now they are changing it back again.

Its for Red99 folks, And *hopefully* after that server has been up for a while they will revert it again. It truely is a retarded rule IMHO.
This sums up my feelings best i think, like if we're going for classic, then make a change and be done. But it feels like it's arbitrary what parts of classic we have and what parts we don't. When it gets switched back and forth and back again, it's not an effort to be classic, it's just an effort to nerf pet classes.
  #5  
Old 10-23-2011, 10:03 AM
inyane inyane is offline
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yeah, that earth pet root is so reliable...

my mage is only 54 though. perhaps the next pet is better. haha
  #6  
Old 10-23-2011, 10:06 AM
stormlord stormlord is offline
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One more thing...

Even in the new system the pet takes 75% of the experience if you don't do any damage. What this shows is that even the new system is paranoid. Just not as much as the old one.

My guess is the new system fixed some exploits and the developers were confident.
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  #7  
Old 10-23-2011, 10:10 AM
stormlord stormlord is offline
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In a way, this is the same kind of thing that happened to hybrids. They gave them an experience penalty because they thought their soloing capabilities were too powerful. In a similar way, they thought that AUTO-defend pets are too powerful. Maybe not so much in terms of their stats, but in the many potential circumstances that one can 'dream' up. If you're paranoid, like a developer, you dream...

In both cases, there's a subjective feeling of dread. It's not concrete fact. This makes it shaky ground.

Same thing happens in real world matters. When concrete facts aren't available, we tend to invent goblins and ghosts and little hitlers. In the absence of true knowledge, our innermost fears come out.
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Raiding: http://www.project1999.com/forums/sh...&postcount=109
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P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

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Last edited by stormlord; 10-23-2011 at 10:17 AM..
  #8  
Old 10-23-2011, 10:21 AM
Daldaen Daldaen is offline
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This shouldn't affect charm exp I don't believe.
  #9  
Old 10-23-2011, 11:05 AM
scourge42 scourge42 is offline
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So how does a necro solo now? fear kiting is out of the question. I would be better fighting without a pet now because it does 70-80% of the damage and i still use most of my mana dotting slowing and fearing.
  #10  
Old 10-23-2011, 11:21 AM
Runeblade Runeblade is offline
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Tired of random nerfs to "classic" when so much isn't classic
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