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#41
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#42
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#43
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i think severely limited itemloot could still be fun. if no-drop, lore, magic items were all non lootable it would still leave some nice things to loot every once in awhile.
besides batwings, food and bandages, and bone chips/malachite, this includes diamonds and many player made items such as shaman potions. or maybe even just "stackable" items (like food, bone chips, etc) lootable | ||
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#44
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#45
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#46
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diamonds are magic as well as sham potions
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#47
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diamond http://everquest.allakhazam.com/db/item.html?item=6704 some sham potions http://everquest.allakhazam.com/db/item.html?item=65152, http://everquest.allakhazam.com/db/item.html?item=2500, http://everquest.allakhazam.com/db/item.html?item=36918 unless they changed.. | |||
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#48
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Any inventory item, dumbshits. What the fuck is the point of inventory loot if you can't take anything of value? Inventory loot isn't hardcore enough to scare off people that get their worn gear jacked. It is just a small reward that may occasionally be nice. Inventory loot is NOT warn gear.
Too many idiots in this thread. | ||
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#49
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Rallos Zek had by far and away the Highest population of any red server before the merge. (500+ in bazaar to sullon zeks 90) People actually gave a shit when they lost items so they kept track of their guilds and history. Red didn't just equal dead. No item loot = some shitty deathmatch server where you attack pretty much everyone on sight in an mmo with one of the LOWEST skillcaps ever.
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