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  #1  
Old 10-05-2011, 02:33 PM
JarL JarL is offline
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I think most of you are hitting the nail on the head here. The majority of EQ PvP'ers aren't actually looking to PvP - they just want to grief. So lets not cater to them. I like the scaling level range idea.
  #2  
Old 10-05-2011, 02:32 PM
Pudge Pudge is offline
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it is true you dont want newbs getting ganked and discouraged low level.. and here ppl level so slowly it's not like they can say "well i only have to endure this a for a week or two.." like they might on vztz

make it +/- 4 starting at level 1, but at 25 it opens you up to pvp with ppl 6 levels higher than you, and at 35 ppl 8 levels higher than you. it would look like this:


levels 1-24: +4 -4
level 25: +6 -4
level 26: +6 -4
level 27: +6 -4
level 28: +6 -4
level 29: +6 -4
level 30: +6 -5
level 31: +6 -6
level 32: +6 -6
level 33: +6 -6
level 34: +6 -6
level 35: +8 -6
level 36: +8 -6
level 37: +8 -6
level 38: +8 -6
level 39: +8 -6
level 40: +8 -6
level 41: +8 -6
level 42: +8 -7
level 43: +8 -8
levels 44-50: +8 -8
  #3  
Old 10-05-2011, 02:38 PM
Misto Misto is offline
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Said + or - 4 levels b4 this server began.

Unfortunately the overwhelming population of this server is retarded and wants to relive VZ/TZ.
  #4  
Old 10-05-2011, 03:11 PM
Khurak Khurak is offline
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Unsure if this has been said before but can we use ranges similar to what you see on Mobs in PvE?

Ie you can always engage a light blue, deep blue, white, yellow and red mob.
You cant engage a green mob and get exp, loot or anything (kinda like the trivial loot code of the Firiona Vie server).

Would that help in having larger PvP brackets at high level and smaller at lower ?

Mob/Player levels would define color so possibility of PvP.
  #5  
Old 10-05-2011, 04:31 PM
Billbike Billbike is offline
Sarnak

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Pudge has a good idea.
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  #6  
Old 10-05-2011, 03:01 PM
L1ch L1ch is offline
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ITT - WAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
  #7  
Old 10-05-2011, 04:38 PM
Cwall Cwall is offline
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bluebies trying to ruin pvp box before it even opens up
  #8  
Old 10-05-2011, 05:33 PM
Bockscar Bockscar is offline
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+/- 8 worked fine on Tallon and Vallon. I suppose the nature of a 4-team server makes it a little less rough, but that's just how it is. Wouldn't bother me if the range was narrower in the low levels, but I don't care enough either way to try and get it changed. As long as it's 8 once it matters, i.e after level 20 or 30. The first 20 levels don't mean enough to warrant pages of discussion imo.
  #9  
Old 10-05-2011, 05:53 PM
Tillan Tillan is offline
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Quote:
Originally Posted by Bockscar [You must be logged in to view images. Log in or Register.]
The first 20 levels don't mean enough to warrant pages of discussion imo.
With the exp how it's going to be, the first 20 levels are making or breaking your server. If people are allowed to grief lower levels, with the ruleset that's in place now, you will see a drastic decline in player base.

Levels 1-20 doesn't take 5 hours like it would elsewhere. That's a 3 week committment to some classes.

Pudge has a great idea.
  #10  
Old 10-05-2011, 05:57 PM
Nirgon Nirgon is offline
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You cant make ranges like -4/+6. -6 / +6, -4/+4.. etc make sense. Being out of range to a higher level until you choose is silly. Either all the way or not at all unless you heal/buff/bardsong a pvp flagged target.
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