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  #41  
Old 10-07-2011, 03:05 PM
Palemoon Palemoon is offline
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Dispel was made detrimental in January of 2000. This would suggest it would also be given a resist check.
Not made detrimental, just changed mobs behavior to view it as a offensive action. Big difference. Was done I assume to stop pre debuffing mobs before agro.
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  #42  
Old 10-07-2011, 04:01 PM
Silikten Silikten is offline
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Smedy, dispells were resistable. Typically ENC's would be the only ones to resist.
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  #43  
Old 10-07-2011, 04:17 PM
lindz lindz is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
http://web.archive.org/web/200105060...llID=87&Page=2



This is a bit of information on both tashani and the nature of dispels.

Dispel was made detrimental in January of 2000. This would suggest it would also be given a resist check.

Did you actually find this change in the patch notes? I have looked through 1999 and first half of 2000 (before Kunark) patch notes and seen no mention of any changes to dispel.
Take a look here -
http://everquest.allakhazam.com/hist...ches-1999.html
http://everquest.allakhazam.com/hist...es-2000-1.html

The link you pasted doesn't seem to be any official info. Maybe the change was made later on? Doesn't seem to have been done in classic.
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  #44  
Old 10-07-2011, 04:18 PM
Kringe Kringe is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Smedy, dispells were resistable. Typically ENC's would be the only ones to resist.
I am unsure of what server you played on, but dispells werent ever resistable in classic/kunark era... Again only 2-3 mobs I can remember would resist a dispell.

Spite Golem/Stone Spider from classic era..

VS from Kunark.

Never players.
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  #45  
Old 10-07-2011, 04:28 PM
Nirgon Nirgon is offline
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Cancel magic shouldn't remove winged death no matter how many times you cast it. It took nullify or better.

Annul *always* removed 2, which is why it was the best outside of enchanter line for kunark+ when it came around.

Of course, there will be many posts about how I don't know anything, but have fun with your shit.
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  #46  
Old 10-07-2011, 11:01 PM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
http://web.archive.org/web/200105060...llID=87&Page=2



This is a bit of information on both tashani and the nature of dispels.

Dispel was made detrimental in January of 2000. This would suggest it would also be given a resist check.
They were made detrimental to mobs because people were standing at max range and dispelling mobs without them aggroing; you can see where this would be a great advantage to players.
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  #47  
Old 10-07-2011, 11:58 PM
Amuk Amuk is offline
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Never had resist dispell, played TZ classic till like Luclin. As a melee it's something I depended on heavily, and can't remember it ever having counters. I remember pumice taking two slots off always from the top.
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  #48  
Old 10-08-2011, 12:16 AM
lethdar lethdar is offline
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People talking about resisting dispell are on crack. You couldn't resist it on players, there wasn't even a check.
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  #49  
Old 10-08-2011, 12:21 AM
Silikten Silikten is offline
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Quote:
Originally Posted by Kringe [You must be logged in to view images. Log in or Register.]
I am unsure of what server you played on, but dispells werent ever resistable in classic/kunark era... Again only 2-3 mobs I can remember would resist a dispell.

Spite Golem/Stone Spider from classic era..

VS from Kunark.

Never players.
There was definitely resistable dispells. Can I remember 10-12 years exactly what they were? No. But I do remember resists. Mobs, as well as players.
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  #50  
Old 10-08-2011, 12:44 AM
Kringe Kringe is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
There was definitely resistable dispells. Can I remember 10-12 years exactly what they were? No. But I do remember resists. Mobs, as well as players.

You didnt start playing the game until Kunark, said so in another thread I believe... That to me says you really dont know what classic resist system should be... I said previously 2 Mobs in classic "that I can remember" could resist dispel, IE: follow the 100% immunity to magic based spells (minus unresistable tash line) were Spite Golem/Stone Spider from Sol B....

A player never resisted dispel magic line until after Luclin.


Lethdar is correct
Harrison/ and everyone else here have no clue how it was/should be needs to stop trolling like you have a clue..

Silikten you played a mage as well, try playing one with no CC No Shadowstep and unable to dispel your pet, or other players (other players only by using your cancel magic staff, which is moot because good players will have 1 clicky minimal).... And lets not get into the effects it has on pure melee.... (Btw you can also resist it casting it on yourself 70-80% of the time) gluck dispeling dots.
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