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  #41  
Old Today, 08:34 AM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The IFS vs. Peacebringer debate is a bit more nuanced, since higher delay weapons like IFS are easier to fistweave with. This obviously assumes you are the type of player that does fistweave. Not everybody likes doing it.

Too lazy to do any data analysis atm, but it's something to keep in mind.TStaff is better than both, the proc is quite nice for a bit of extra damage, and the stun saves you some HP.
Its not.

IFS weighs 4, PB is 10. Thats all you need to know.

IFS --> T Staff --> Raid loot
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  #42  
Old Today, 08:59 AM
Crede Crede is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
Not to mention possible spell interrupts from the stun especially since push interrupt was merged
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  #43  
Old Today, 09:23 AM
Defo Defo is offline
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30 Delay is the sweet spot for Fist-Weaving.

Monk epic fists are 16 delay, so if done correctly - you can get up to 2 rounds of fists in between T Staff swings.

Of course this works on 40 delay also, but that extra second makes it feel so much slower lol!
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  #44  
Old Today, 12:02 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
Its not.

IFS weighs 4, PB is 10. Thats all you need to know.

IFS --> T Staff --> Raid loot
Weight doesn't really matter if you are twinked. At least not from levels 1-52. I was usually at 50+ stones on my Iksar Monk, and he tore through content anyway, getting ~1 level per hour.

If the AC reduction from weight does start to matter, it is when you are in your mid to high 50s. By then you should be able to get better items anyway.

One reason for this is worn AC gets hardcapped at lower levels. The formula for the low level worn AC hardcap is 6 * level + 25. I did parsing on a level 5 character to confirm this. My Monk has around 145 Worn AC, not including the iksar bonus. This means he would be hard capped on AC from levels 1-20, so losing a bit of AC from having extra weight is not really affecting your AC anyway in that level range. Like at level 10 you would be hard capped at 85 AC, so it doesn't matter if your 145 worn AC becomes 130 worn AC. Both of those numbers would be clamped to 85.

When you are levels 21-50, Fungi + mend + a good weapon is mitigating a lot of damage via regen and faster kill speeds. Couple that with FD when things go bad, and you'll discover that a bit of AC reduction isn't a huge deal.
Last edited by DeathsSilkyMist; Today at 12:30 PM..
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  #45  
Old Today, 12:35 PM
Cecily Cecily is offline
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Tstaff level 1 to 60 tbh. Gives you 30 levels of max hits every swing and every monk nerd will get angry you're over the damage cap.
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  #46  
Old Today, 01:20 PM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Tstaff level 1 to 60 tbh. Gives you 30 levels of max hits every swing and every monk nerd will get angry you're over the damage cap.
agreed
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  #47  
Old Today, 06:35 PM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
It really only falls out of style when you have insane weapons or the mob can’t be stunned. That’s what, anything not over level 54 or a giant/dragon (I.e. anything you would exp solo)? Even then ratio wise with the irresistible DD it will out damage a Priceless 2h.

Stun mitigation is severely underrated. I parsed mage pets against shady once and the Air only took 16dps where the earth and water took about 25dps. This was July 2023 and the air procced 7-9 times a fight. Likely more than a tstaff but RNG can always surprise and even without the proc it’s got a god ratio.
Last edited by Snaggles; Today at 06:39 PM..
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  #48  
Old Today, 06:43 PM
Vivitron Vivitron is online now
Sarnak


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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What delay are mobs on? 36? Like 16-7 rounds a min? Procing twice a minute, removing 4 rounds of attacks, is like a quarter of attacks removed!
Generally speaking harder mobs swing faster. It doesn't seem to be fully explainable by only a level based formula. I measured a moss snake at a 3 second delay, if I didn't mess it up, but I measured a 112 max hitting pyre golem closer to a ~2.25 second delay, which I think would be a more typical delay for an xp mob for a 50+ (tstaff proc level) monk.
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