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#1
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Hmm I don't recall the staff ever posting a negative adjustment to Perma did they? Maybe I'm misremembering though.
They don't tell us what the ZEMs are specifically but they do tell us if they reduce or increase a ZEM in general | ||
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#2
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Quote:
https://www.project1999.com/forums/s...d.php?t=394926 | |||
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#3
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thats why hands is the best camp in KC
you can steal mobs from basement, LCY, jail, etc | ||
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#4
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Quote:
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#5
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Quote:
__________________
Bibop Toodeloo, Wanderer
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#6
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Quote:
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#7
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I didn't even know Beads were a thing until P99. Same with lots of stuff, actually.
Y'know what else isn't classic? Links in chat channels. Bring back REAL EC auctions for Green 2.0. "Selling 3 bags at T1. Open trade to see what's inside" | ||
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#8
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I knew what beads "were", as did a lot of people, but I don't think that a lot of people fully appreciated what you could do with the eye.
Like, IIRC in classic it was just viewed as a kind of cool gimmick that could be useful in some situations for exploring. I don't think it was viewed as such a hugely useful pulling tool, especially not in terms of how hugely useful it is for things like breaking into HoT etc., until later on. | ||
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#9
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Minor uses but in HS beads let you drain harmtouchies. Also lets you go through locked doors I'd imagine. For a soloing melee it opens a good zone that would otherwise be annoying.
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#10
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Unless they change Eye of Zomm aggro mechanic, not having beads just means you carry a ton of probes. It works the same, just another tedious, annoying thing to recharge.
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