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#1
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I'd also like to add that chanters often pass as a class that don't need much gear but that's far from the truth. Not only you need a ton of CHA to get stable charms/lull but most of the cha gear is pretty lackluster in terms of other stats until you start raiding and getting higher end pieces. Until you have access to raiding gear it feels like all that CHA is stunting you. Not only we need CHA for charm/lulls/mez but we also need a lot of mana since our spells are mana hogs and extra HP since we get beat on a lot and have no other mitigation options gear wise. It is when you reach 210ish CHA and start to be ready to swap bland CHA pieces for actually decent gear that you realize your options are limited if you're not raiding. And even then, having one of the most expensive spellbooks kinda further delays even EC options.
For leveling I think you can get by easily and cheaply but when you start dabling in solo artistry stuff, the better your gear is the more options open up. Caster gear impacts are a lot more abstract than "numbers go up" but it is real. | ||
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#2
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Quote:
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#3
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Necros definitely Willsapper things solo—it's pretty neat.
For mage, however, I think you would maybe run into an issue with chain petting as now you have a slow proc into the mob. So maybe you'd have to adjust your strategy there a little. You also don't have a great way of regaining hp quickly without gear / pots. With avatar, you should proc pretty quickly though. | ||
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#4
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Monk the answer is monk.
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#5
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I'ma say rogue, they get the most benefit from a good primary (epic) and sets them up as DPS gods for both groups and raids. They literally jump intervals with a better primary and they don't need much else until raiding.
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Wedar - Level 60 Grandmaster (Retired)
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