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  #1  
Old 12-21-2024, 12:56 AM
Aurlie Poet Aurlie Poet is offline
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Thank you!
  #2  
Old 12-21-2024, 10:35 AM
jolanar jolanar is offline
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Personally I wouldn't mind if they spread out the exp curve so people spent more time in lower and mid level areas, but that's only because I love those areas so much. I didn't play Green all that much, but one of my favorite things about how crowded it was at launch was that it forced people to go to areas they normally wouldn't have.

The problem with changes is it's a very slippery slope. Just look at other server options to see how quickly small changes pile up into a completely different experience.
  #3  
Old 12-21-2024, 12:08 PM
Goregasmic Goregasmic is offline
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The whole goal of p99 is offering a mostly classic experience so as long as it remains as such, it gives very little room to tweak variables for bigger appeal.

I have a few changes in mind that would probably help but purists will inevitably complain about it anyway. From a devs standpoint, I'd guess the closer it is to classic, the less people can complain anyway.
  #4  
Old 12-21-2024, 03:58 PM
wuanahto wuanahto is offline
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man, the removeal of the grobb quests really bummed me out even tho its been 5+ years since i did either

the fuck am i ganna do with a bag fulla wolf meat now?
  #5  
Old 12-21-2024, 04:31 PM
Donkeyhammers Donkeyhammers is offline
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What do the references to HQ brick drops mean? Did they stop dropping, start someplace new, or no change? The normalize the merchant price gives me the impression that these are available on a merchant in unlimited quantity similar to other non human cultural bricks.
  #6  
Old 12-21-2024, 08:17 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Donkeyhammers [You must be logged in to view images. Log in or Register.]
What do the references to HQ brick drops mean? Did they stop dropping, start someplace new, or no change? The normalize the merchant price gives me the impression that these are available on a merchant in unlimited quantity similar to other non human cultural bricks.
IIRC small pieces stopped dropping entirely so the put them back in under new conditions.

HQ bricks start dropping after the mentionned date, which means nothing changes for red/blue/green.

For the price I think it was just wrong for the era and changed it accordingly, that's it.
  #7  
Old 12-23-2024, 02:10 AM
ecbean ecbean is offline
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I pulled the spells_us.text file from v58 and tried that and it did not work.
  #8  
Old 12-25-2024, 11:40 AM
Terrok Terrok is offline
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Quote:
Originally Posted by ecbean [You must be logged in to view images. Log in or Register.]
I pulled the spells_us.text file from v58 and tried that and it did not work.
Sounds like you are moving more than just "dsetup.dll" from the old patch, run the new patch again, then only copy the "dsetup.dll" file from v58, a Ninja level trick is to patch while at log in screen, and it will patch everything but "dsetup.dll"

My concern is having to use other files people have been banned for changing files, so it would be nice if they would fix it on their end. Or if their was a fix we could do on our end like certain video card or whatever they are forcing us to use.
  #9  
Old 12-26-2024, 12:35 PM
danzig danzig is offline
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I've found three users (myself included) who use Parallels on Mac that have a peculiar problem after updating to v60. Sometimes when I log in now the game graphics move in extremely slow motion, such that the game isn't playable. All three of us had the same issue right after updating to v60. It's only fixed by rebooting Windows/Parallels.
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  #10  
Old 12-27-2024, 02:47 AM
jbramlett jbramlett is offline
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Join Date: Dec 2016
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I had an issue where I would log all the way in, but my character couldn't move and my brother couldn't even see me in game. I had to end up deleting the dsetup.dll from this version 60 and then copying and replacing it with the dsetup.dll from version 56. It fixed the problem. Something got botched in version 60's dsetup.dll file.
Last edited by jbramlett; 12-27-2024 at 02:53 AM..
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