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#1
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Thank you!
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#2
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Personally I wouldn't mind if they spread out the exp curve so people spent more time in lower and mid level areas, but that's only because I love those areas so much. I didn't play Green all that much, but one of my favorite things about how crowded it was at launch was that it forced people to go to areas they normally wouldn't have.
The problem with changes is it's a very slippery slope. Just look at other server options to see how quickly small changes pile up into a completely different experience. | ||
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#3
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The whole goal of p99 is offering a mostly classic experience so as long as it remains as such, it gives very little room to tweak variables for bigger appeal.
I have a few changes in mind that would probably help but purists will inevitably complain about it anyway. From a devs standpoint, I'd guess the closer it is to classic, the less people can complain anyway. | ||
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#4
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man, the removeal of the grobb quests really bummed me out even tho its been 5+ years since i did either
the fuck am i ganna do with a bag fulla wolf meat now? | ||
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#5
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What do the references to HQ brick drops mean? Did they stop dropping, start someplace new, or no change? The normalize the merchant price gives me the impression that these are available on a merchant in unlimited quantity similar to other non human cultural bricks.
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#6
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Quote:
HQ bricks start dropping after the mentionned date, which means nothing changes for red/blue/green. For the price I think it was just wrong for the era and changed it accordingly, that's it. | |||
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#7
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I pulled the spells_us.text file from v58 and tried that and it did not work.
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#8
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Quote:
My concern is having to use other files people have been banned for changing files, so it would be nice if they would fix it on their end. Or if their was a fix we could do on our end like certain video card or whatever they are forcing us to use. | |||
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#9
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I've found three users (myself included) who use Parallels on Mac that have a peculiar problem after updating to v60. Sometimes when I log in now the game graphics move in extremely slow motion, such that the game isn't playable. All three of us had the same issue right after updating to v60. It's only fixed by rebooting Windows/Parallels.
__________________
Morgant Treeman
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#10
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I had an issue where I would log all the way in, but my character couldn't move and my brother couldn't even see me in game. I had to end up deleting the dsetup.dll from this version 60 and then copying and replacing it with the dsetup.dll from version 56. It fixed the problem. Something got botched in version 60's dsetup.dll file.
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Last edited by jbramlett; 12-27-2024 at 02:53 AM..
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