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#1
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Lol was that Euthenasia?
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#2
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Elf laws lol
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#5
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It is incredibly easy to control not only the kite but also the reavers before zoning out. If it's crowded it is easy to just come back later. However, a number of times what ends up happening is a temple or stable group will also pull from arena and moat and then complain about the bard taking other mobs. As long as the bard informs people of the pull it only takes 2 minutes to gather the mobs on the north side of arena.
Arena is never in trouble if the reaver is run to moat before zoning. Moat is never in trouble of pulling floors 2 and 3 if they know the pull is happening and pull along the sides as most groups do. Velks is a cluster fuck, but CoM is the truth. All parties should work together unless the bard is a clown that can't control easily controllable swarms. | ||
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#6
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Quote:
fuck those bards. and honestly CSR seemingly doesnt give a shit about it | |||
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#7
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Quote:
With that said, to say what has been described here is a PNP violation, and that CSR doesn't enforce PNP violations isn't really an accurate depiction. Copy and pasting directly from the PNP: In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off. As you can see the camp rules define that a camp is claimed when the mobs in the camp are consitently being cleared, not when someone is standing in an area staring at a bunch of spawned mobs. The fact that in the examples given the bard was not only able to find enough mobs that were sitting there un-engaged at their spawn points to achieve a kite, but were actually able to find 2-3x more than the 25 limit their pbaoe songs will hit displays that there were clearly pulling from camps that were not already claimed per written letter of the policy. A more accurate depiction of the events is that there are people on P99 that have become so entitled because of how sparse the server is that it has become an expectation that when you exp in an area that you won't encounter other players also trying to do the same thing. Therefore these people operate under the assumption that if any mob in the zone they could possibly consider killing gets contested that its a flagrant foul that should be met with sweeping punishment and class nerfs, when in reality the ruleset gives no one person or entity favoritism over another when it comes to competing for mobs that are not already actively engaged and/or consistently being cleared. Therefore the events that have occurred as described in this thread are in fact ENDORSED by the PNP. Which is the actual reason that CSR isn't taking corrective action, because the players in these examples are in fact following the rules. A ruleset that is designed to ensure that all players in aggregate as a community experience the most amount of opportunities to receive experience and loot but not wasting mobs sitting up at their spawn point. The solution is EXTREMELY SIMPLE. You will never have a camp dispute with someone in P99 if you actually properly hold down your camp. Its not possible for someone to pull mobs out of your camp when the mobs are all dead. Pick a camp you can actually manage, i.e. keep all the spawns dead before repops. Pay attention to respawn timers and IF you have a gap AND there are other mobs in the area sitting up you're fine to kill them to be as efficient as possible, just make sure you're ready for that first repop so you don't risk losing the claim on your actual properly claimed camp. At that point the only thing someone can do to negatively impact your camp is train you or kill steal a mob you're engaged on. Both of which are very clear cut and dry violations of the PNP and therefore CSR will infact enforce if a petition is needed. | |||
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#8
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I tried pulling the unrest is an outdoor zone thing and got scolded by a GM when I was super new to p99, guessing same applies here [You must be logged in to view images. Log in or Register.]
In my defense I wasn’t doing anything crazy, but ppl kept stealing mobs from our camp, so I finally logged on a higher level character and was like okay I’m going to camp some of these mobs in your camp then, and a GM showed up and was like what are you doing and I was like um it’s an outdoor zone But like legit this high level dude was ksing a lot of our mobs, so I thought I was in the right I still think he was in the wrong, but since I technically logged into another character and moved into his camp I was seen as in the wrong but I thought since it was an outdoor camp that it was okay Also it turns out basement isn’t a single camp btw it’s like 3 diff camps if it actually gets disputed | ||
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#9
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Oh I gotcha and understand / respect it. Only stating that because its a courtesy I appreciate when I see it if they are going to engage in COM swarming
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#10
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Let's clear some things up.
Bards do not frequently take mobs from popular group camps. Most often groups are at Stables (far and away from the swarm location), Temple (same thing), Arena (the bard swarms on the north end and groups primarily occupy the south end), and Moat. Moat is the only camp where the swarm has a chance of picking up a few mobs. The majority of the mobs come from the 2nd and 3rd floor (usually solo'd by Necros and Enchanters) and in deep halls where no one goes. The pull takes probably 4 minutes altogether, and there are only two small windows of danger. Danger which even the most trackball mouse using boomer can avoid. The clumping of the mobs, and the reaver after the swarm is complete. Controlling the clumping of mobs is easy, and it only takes a minute or two to shuffle the mobs back and forth near the huts west of Arena. Informing groups that you are pulling is sufficient. Then there is the reaver. And the bard literally just runs the reaver out towards the moat and then zones before the reaver is close to any groups. Only a moat group would have potential issue. It seems that people simply have an irrational hate for easy leveling. I've been swarming and had people pull mobs through the swarm and then send a hundred tells about how someone in their group died because of the swarm after they killed me. I've been in CoM with only a stables group and myself, and they were all bitching in OOC and tells because some of the Moat mobs were being taken into my swarm. A group of four taking essentially the entire first floor of mobs from various camps and complaining about 3 mobs. I have also been in CoM with multiple groups, A Necro on the 2nd floor, an arena group, a stables group, and people soloing a few mobs in the front, and I swarmed the 3rd floor and moat with 0 issue. If there is a moat group things get tricky, but mostly it's irrelevant. It is by far one of the safest and most manageable methods of swarming in a dungeon that has a near zero impact on groups. Anyone mad, is just mad because you go from 59-60 in 10-11 pulls. | ||
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