Grouping is almost never worth it if you are good at this game, lol.
Some hyperbole there. When Green was new there wasn't enough camps to sustain solo game-play for a lot of non premiere classes. But if you are playing a Shaman, Necromancer, Magician, Enchanter etc. you are almost always gimping yourself severely by joining a group.
Not just in terms of experience, but also in terms of loot. Also just way more chill to sit back and casually AFK farm with a beer in one hand, and a freedom flag in the other (lmao).
Do y'all know what I mean though? Like it triggers me when people are my best friend when they need an Enchanter/Shaman, but then I don't exist when they already have one. But then they expect me to drop what I'm doing to come and suddenly have to work really hard just to cut my experience by about 90% and get no loot to come carry their group.
I'm just keeping it real. Supporting a group for the love of the game. I do that a lot of times. But don't expect these groups to love you back.
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