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View Poll Results: Is grouping worth it?
Only if you suck 18 37.50%
It's really good if you're boxing 5 10.42%
they hate us for our freedom 12 25.00%
other (posted in comment) 13 27.08%
Voters: 48. You may not vote on this poll

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  #41  
Old 08-28-2024, 07:11 PM
TheIrateTurk TheIrateTurk is offline
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this is boring the street fighter weeb thing was groundbreaking. we can argue about elves ad nauseum
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  #42  
Old 08-28-2024, 08:57 PM
shovelquest shovelquest is offline
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everyone including myself can see right through you when you say, "I gotta go, I couldnt find a rep"
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  #43  
Old 08-29-2024, 01:55 PM
Insomnia Insomnia is offline
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Ive been playing a paladin alt lately, 100% solo and hes lvl35. I feel I can easily solo up to low or mid 50s and I do not have any form of regen items. Just some decent gear and haste. Ill continue to ignore group invites until its absolutely needed.
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  #44  
Old 08-29-2024, 02:05 PM
loramin loramin is offline
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Quote:
Originally Posted by Insomnia [You must be logged in to view images. Log in or Register.]
Ive been playing a paladin alt lately, 100% solo and hes lvl35. I feel I can easily solo up to low or mid 50s and I do not have any form of regen items. Just some decent gear and haste. Ill continue to ignore group invites until its absolutely needed.
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  #45  
Old 08-29-2024, 03:09 PM
Tann Tann is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
P.S. Fixing channeling would also make other classes want to group more. Nilbog could literally change a single variable in the code (the channeling resist rate) and make P99 feel far more classic overnight.
I hope I'm not out of line when I say that, based on a statement like this, that you probably have no idea how programming works.

Also, posting in another "nerf enchanters" thread! Perhaps someone can take the open source takp client and remove enchanters entirely cause they remember enc only buffing and crowd controlling. Instead we could have a slash command for a pink wisp to appear and give brain buffs and haste. I'd suggest "/crack" for simplicity. After buffing the player and mezzing an add, it'll shout "oh what a lovely tea party" and poof.
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  #46  
Old 08-31-2024, 01:54 PM
loramin loramin is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
I hope I'm not out of line when I say that, based on a statement like this, that you probably have no idea how programming works.
Yeah, it's not like I'm a professional programmer (and former university programming instructor) or anything [You must be logged in to view images. Log in or Register.]

Of course it could be that simple:

Quote:
Originally Posted by Pseudo C++ Code
- float channelRate = 0.9;
+ float channelRate = 0.85;
It's entirely possible (not to mention likely) that there is a constant variable in the P99 code, which is multiplied by a randomly-generated number between 0 and 1, and the result determines whether you succeed or fail at channeling. That's just how you give anything, in any game, an X% chance of success.

But also ... of course it might be more complex. I never claimed to have seen the P99 code (or even the stock EQ Emu code), nor was I submitting a pull request ... I was just making a casual claim in a forum comment.
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  #47  
Old 08-31-2024, 01:57 PM
Evia Evia is offline
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I like grouping for the dynamic of it. I love having everyone having a defined role and everyone relying on one another to perform that role well. I also love the comradery of helping pals complete quests and camp items. Basically I think a lot of the magic of this game is in the socializing and the multiplayer aspect and its a shame that we have gotten to the point where the exp numbers are more valuable than the adventure itself.
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  #48  
Old 09-03-2024, 10:23 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
It’s an rpg mmo. Being good at this game isn’t monopolising pixels. It is being able to hang / vibe with other players and do so in a way in which they would like to do so again.
Plus if the group is chain pulling rapidly without a break I would bet there are times where your exp is higher per hour (at least at higher levels and in eras with no exp penalty) than it is soloing.
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  #49  
Old 09-03-2024, 10:29 AM
Naethyn Naethyn is offline
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If you're 54 don't group with 59's and if you're 59 group with 54's.
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  #50  
Old 09-03-2024, 11:47 AM
zelld52 zelld52 is offline
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i agree with OP, especially as an iksar monk.

spend 100% of the time pulling nonstop. dont bother to roll on gems, because it takes 20 group kills for 1% exp. do this for hours, get 5% exp total. tired af. no loot. no time to talk because pulling constantly
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