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#1
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Cool math but it doesn't work out that way in practice. 30% extra Regen sounds impressive on paper but in real world conditions it doesn't offset the XP penalty. Monks can already bind wound to 75% at 50+ and the Fungi and Mend take care of the rest.
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#2
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#3
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#4
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#5
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The iksar regen is super noticeable if you solo or duo without dedicated heals.
Human monks are pretty sweet though. | ||
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#6
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The AC bonus for Iksar results in taking 7-8% less damage and the regen really does make a big difference. When in feign death, a common thing for a Monk to be able to move around or pull, it's 9 more HP per tick at Level 60. If the Iksar race didn't exist and there was a very rare item that gave +9 regen and stacked with everything, it would be one of the costliest items in the game. You can't deny that. I really think you're being unhelpful trying to say "the bonuses aren't worth the exp penalty". Again, even if you had infinite bandages while leveling, the AC bonus + standing regen bonus is still going to result in being able to kill more...therefore making the exp penalty mostly irrelevant.
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Last edited by Zuranthium; 07-28-2024 at 02:16 PM..
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#7
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I mean, I've leveled both, so I'm not talking out of my ass here. But I think most of the "Iksar superiority" is an illusion, especially once you get into Fungi/T-staff/Epic/CoF levels of gear and beyond. It's important to remember that until level 51, the Iksar literally only regens 1 hp more while standing, which is +10 hp per minute. That's obviously not doing anything to offset a 20% XP penalty. If you've got a Monk twinked with a Fungi/CoF/T-Staff he's going to be running around killing practically non-stop anyway, so the Iksar sitting regen advantage is totally irrelevant.
Even getting deeper into the 50s the regen is not that much of a factor. For example, at level 57 the Iksar is +7 and +10 standing/sitting. That's 70 and 100 hp per minute. Sure, it's not nothing, but that's literally just one hit from a mob. And when you're solo and can bind to 75%, it's just not that noticeable. And if you're duoing with a Shaman or Cleric it's even less noticeable. And if you're 60 and on a pull team, you're obviously going to have a Fungi and Regrowth regardless of race. That being said, the Iksar is inarguably min/max, and the regen is definitely noticeable if you're soloing in a bad spot, get very low on HP and have to regen while FD. But that's not a super common scenario in my experience, and not worth sacrificing the unquestionable superiority of the Human Monk fashionquest, which is one of the best in the game. Basically, my point is that from 1-50, the difference is almost entirely non-existent (at least while twinked). In the 50s, it can become somewhat apparent depending on how you're leveling, but is still not that great. And raiding at 60, you're going to be fully buffed and receiving heals anyway, rendering the regen advantage fairly irrelevant. Don't be afraid, bros. Take the Human Monk pill. | ||
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#8
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Getting from 51 to 60 generally takes longer than gaining the previous 50 levels. If you're super twinked, then definitely it does. The early levels are a breeze.
For raiding the AC is significant, and the regen still can be too. For soloing/grouping, obviously they make an impact. To me it feels bad to play something that's mechanically worse for no reason. If humans had a small DPS advantage, then it wouldn't feel bad. You'd know there's something you can do better. Hell, even if faction was more relevant in the game, that would at least be something.
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#9
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#10
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