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#1
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Yea, i find the most productive groups have at least 2 mobs in camp at a time - one being tanked and one getting debuffed/CCed waiting to be killed.
This makes the tank and heals much more effective as it won’t be fighting hasted/unslowed mobs, makes the sustained/attrition dps more effective as they won’t ever be unused dps opportunity dps. This lets you turn over spawns for faction / rares / xp / whatever you are after more quickly. Psychologically too it is effective as it is much more engaging. Players aren’t being left for extended periods without anything to do (except maybe the healer as fighting in this way tends to minimise incoming dos). | ||
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#2
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The idea is to make sure the enchanter pet never stops attacking.
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#3
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Quote:
Sustain that attrition dps! | |||
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#4
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To agree with several others: sk, cle, enc, monk. To give you my opinion about the best well rounded party in this time of EQ it's enchanter, cleric, monk, shaman, rogue + whatever. The sixth spot is flexible. Those classes are the big 5 for the grind.
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#5
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i vote 3 mages and a druid
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#8
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I'd definitely agree, ench-cleric-war-rogue-flex (mine would be monk)
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