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  #1  
Old 12-13-2022, 11:29 AM
Snaggles Snaggles is offline
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Cap or no cap the fact remains AC is a horrible stat to prioritize (aka at a detriment of others stats) for a ranger, or really any class. Sure if you are comparing two items of similar other stats/hps and one has more ac…get the higher AC one. If you are a tunnel shopper not weighing BiS the gear is heavily skewed one way or another.

In the original post way back the example was Chokidai Pauldrons or Imbued Granite Spaulders. Rather than see it as an AC vs Hp debate what about the 10sv all? I have a some Chokidai’s but not on my ranger, he uses IGS’s constantly. Worn MR is just always good to have and having 200+ FR/CR really takes the steam out of partially resistable AE’s like in ToV which can save you hundreds of hps a fight and many thousands over the course of a raid. Also in this example on blue the cost difference is like 25x so why wouldn’t someone have both??

Any 60 can tank most grind group blues or bump npc in the game for about 20 seconds. Mine floats around with crap hps and only dies on raids if I get aggro when I don’t want it. Nothing is going to save you in that situation besides praying on a lucky warrior weapon proc.
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  #2  
Old 12-13-2022, 11:53 AM
Ripqozko Ripqozko is online now
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Cap or no cap the fact remains AC is a horrible stat to prioritize (aka at a detriment of others stats) for a ranger, or really any class. Sure if you are comparing two items of similar other stats/hps and one has more ac…get the higher AC one. If you are a tunnel shopper not weighing BiS the gear is heavily skewed one way or another.

In the original post way back the example was Chokidai Pauldrons or Imbued Granite Spaulders. Rather than see it as an AC vs Hp debate what about the 10sv all? I have a some Chokidai’s but not on my ranger, he uses IGS’s constantly. Worn MR is just always good to have and having 200+ FR/CR really takes the steam out of partially resistable AE’s like in ToV which can save you hundreds of hps a fight and many thousands over the course of a raid. Also in this example on blue the cost difference is like 25x so why wouldn’t someone have both??

Any 60 can tank most grind group blues or bump npc in the game for about 20 seconds. Mine floats around with crap hps and only dies on raids if I get aggro when I don’t want it. Nothing is going to save you in that situation besides praying on a lucky warrior weapon proc.
You are correct, and the +resis will save you more hp, then +hp items to a certain extent as well, depending on what your base resi was to begin with. Hot for instance, FR up to a certain point will allow you to partial or outright resist some of the wurm aoe (cold harder since lot of cold in velious has -100 mod). this will save you hundreds of hp per attack over the course of a mob.
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Old 12-13-2022, 02:46 PM
Jimjam Jimjam is offline
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Resists are super handy when you want to help your sub 60 pals in xp content. Resting roots, snares, slows and cripples is a big deal in those situations.
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  #4  
Old 12-13-2022, 05:22 PM
Snaggles Snaggles is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Resists are super handy when you want to help your sub 60 pals in xp content. Resting roots, snares, slows and cripples is a big deal in those situations.
Nothing quite like getting caught with a blind in your mid 50’s pulling in Trak’s Teeth, lol.
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