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  #1  
Old 01-04-2023, 03:28 PM
Encroaching Death Encroaching Death is offline
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Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
Pretty much main goal of rogue is to avoid agro and stack HP and resist to survive AOE spells /nod
But first: Do Damage

Or second: Do Damage

Because you can't do damage unless you're alive.

What came first? The damage or the survival
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  #2  
Old 01-04-2023, 03:40 PM
Allishia Allishia is offline
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Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
But first: Do Damage

Or second: Do Damage

Because you can't do damage unless you're alive.

What came first? The damage or the survival
Lmao wait for assist call, dps, and don't die /nod..
Gear for resist cause almost everything that matters has some type of AOE spell...and HP so incase you don't resist the spell, you have enough HP to not gank agro from low HP.../whew...

Note, any class can tank group content cause most of it is slow able anyway, still better off to let anyone but the rogue tank because they can't do DPS while tanking defeating the whole point of their class aside from dragging corpses and moving pets /nod.
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  #3  
Old 01-04-2023, 04:21 PM
Ripqozko Ripqozko is offline
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Originally Posted by Allishia [You must be logged in to view images. Log in or Register.]
Lmao wait for assist call, dps, and don't die /nod..
Gear for resist cause almost everything that matters has some type of AOE spell...and HP so incase you don't resist the spell, you have enough HP to not gank agro from low HP.../whew...

Note, any class can tank group content cause most of it is slow able anyway, still better off to let anyone but the rogue tank because they can't do DPS while tanking defeating the whole point of their class aside from dragging corpses and moving pets /nod.
Imagine a world where you don't raid, kinda like when you were in the shit tier guild BDA. Hope that helps.
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  #4  
Old 01-04-2023, 05:17 PM
Allishia Allishia is offline
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Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
Imagine a world where you don't raid, kinda like when you were in the shit tier guild BDA. Hope that helps.
Hey I raided in bda!! We did hate raids, trak that I won a donal bp from! Did VP too when tmo was banned for something and ofc skyday Friday am and pm woohoo [You must be logged in to view images. Log in or Register.]
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  #5  
Old 01-31-2023, 01:06 AM
Samoht Samoht is online now
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Quote:
Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
But first: Do Damage

Or second: Do Damage

Because you can't do damage unless you're alive.

What came first? The damage or the survival
Nah, the first rule is a dead rogue does no dps. So first: survive. Second: continue to survive.

Any dps you do is just secondary to surviving.
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
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  #6  
Old 02-01-2023, 01:24 PM
Toxigen Toxigen is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Nah, the first rule is a dead rogue does no dps. So first: survive. Second: continue to survive.

Any dps you do is just secondary to surviving.
Not only that but the rogue that stays alive gets to corpse drag and save the day.

Never pop out of stealth until the pull looks under control.
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  #7  
Old 02-15-2023, 07:14 AM
Encroaching Death Encroaching Death is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Nah, the first rule is a dead rogue does no dps. So first: survive. Second: continue to survive.

Any dps you do is just secondary to surviving.
Well that's a given for any class. Since it goes without saying, we skip to the next step:

Do damage.

Otherwise your Rogue is going to stand there without his auto attack turned on.
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Old 02-18-2023, 12:48 PM
Samoht Samoht is online now
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Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
Well that's a given for any class. Since it goes without saying, we skip to the next step:

Do damage.

Otherwise your Rogue is going to stand there without his auto attack turned on.
This is moronic. Sometimes you have to not do damage to survive. If you ignore surviving and only DO DAMAGE DO DAMAGE DO DAMAGE, you're going to fail at surviving.
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Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
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  #9  
Old 01-05-2023, 11:30 AM
Cecily Cecily is offline
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You're also unhelpful in that you're weighing in on a class you don't play. Yes people are saying that, which I base off of playing a rogue since Y2K in addition to comments from this thread. Your problems are also non-issues. 6-man groups are horribly inefficient and a bad way to play. Torpor shamans are the tank. It's a moot point. Most people in life, and here by extension, are idiots who weigh in on areas they don't have any experience with. But please continue giving post-epic weapon advice without understanding the fundamentals of that decision.


Higher AC allows rogues to tank when necessary. Solo more efficiently. Pull agro and pull mobs with less consequences. It's a good stat to gear for.
Last edited by Cecily; 01-05-2023 at 11:46 AM..
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  #10  
Old 01-05-2023, 12:36 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
You're also unhelpful in that you're weighing in on a class you don't play. Yes people are saying that, which I base off of playing a rogue since Y2K in addition to comments from this thread. Your problems are also non-issues. 6-man groups are horribly inefficient and a bad way to play. Torpor shamans are the tank. It's a moot point. Most people in life, and here by extension, are idiots who weigh in on areas they don't have any experience with. But please continue giving post-epic weapon advice without understanding the fundamentals of that decision.


Higher AC allows rogues to tank when necessary. Solo more efficiently. Pull agro and pull mobs with less consequences. It's a good stat to gear for.
I wasn't saying people should play 6 man groups, or that they were efficient. I was saying groups only allow up to 6 members, so your role actually matters. If group sizes were like 12 or higher, you would have plenty of redundancy, which would allow you to do abnormal things like Rogue tanking. Since most groups are 3-4 players, you can't really afford to have a Rogue tanking. They would fill the DPS slot, because an actual Tank would fill the Tank slot better, and the group size is too small to justify the Rogue tanking.

You don't need to play a class to understand the basic nature of the class. Rogues operate the same way in terms of HP, AC, and Resistances when it comes to tanking. Rogues don't have some kind of special stat no other class gets. They get two decent defensive discs, but with a 60/30 min cooldowns and short durations, they are not useable often.

Rogues are a DPS class that need to be behind the mob to get the most out of their DPS. That is a fact.

Obviously more AC helps with soloing, but Rogues are one of the worst solo classes. That is a fact.

I don't think anybody here is saying "don't get AC if you want to solo". They are simply trying to point out to OP that getting really high AC isn't going to suddenly turn a Rogue into a strong solo class, or a strong tank. This is a fact.

Let's steel-man the argument and say Rogues can tank as well as an SK/Paladin, because they get better Dodge/Parry/Riposte numbers, which makes up for their lower HP and AC cap. I don't believe this is the case, but we will go with it for now. A Rogue is still significantly reducing their DPS doing this, and have no special agro generation mechanics (not even taunt). Best case scenario you are a crappier Warrior without Taunt and Discs. The unfortunate truth is once you get to that level, other classes can also step in and tank lol. Priests and Cloth casters would be able to generate agro better.
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