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  #41  
Old 10-18-2022, 03:07 PM
Tunabros Tunabros is offline
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half of these posts are on ignore

so this cannot be a thoughtful discussion
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  #42  
Old 10-18-2022, 03:15 PM
Gustoo Gustoo is offline
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“Legacy “ items should not exist.

Fixes all problems. Fuck your eq 401k

Either not in at all or implemented permanently in a way that makes sense. It literally ruins the entire server progression and is 1000000% unclassic. There was never a time when there was a nerf schedule to live by it’s a dumb EMU contrivance
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Last edited by Gustoo; 10-18-2022 at 03:22 PM..
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  #43  
Old 10-18-2022, 03:46 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The only problem is, we can't, because we don't have paid GMs like they did in '99.

Our 100% volunteer staff is the reason our PnP our different from the classic ones, and why we have things like /list instead of a human being sitting down with the two players contesting the spawn and making them work out a compromise.
That is not true whatsoever.

The 1999 era of the game doesn't need any GM intervention at all, aside from stepping in if someone is actively griefing (following a player around wherever they go and killing anything they try to fight). We can also include training into that for p99, even though training was allowed in 1999. If this server was actually classic-minded there would be far LESS work for the GM's.

GM's could instead focus on what they're supposed to be doing - creating dynamic events in the game world. This can include going around the game world daily and spawning extra NPCs to surprise groups and keep them on their toes. (IMO dynamic NPC spawning should ideally be built into Green anyway - give this server updates to improve game quality, while keeping Blue server as the "museum" coding).

If that much better and classic ruleset is not what's going to be used, then at the very least p99 should be using the classic play nice policy. The "list" system already could have incorporated taking turns, exactly as described, and for camps that aren't specifically "listed" the players should be aware to work out rotations on their own. If players do not create a rotation on their own for other camps, and know it's punishable, then it's no different than the workload GM's have to do right now anyway to investigate and punish "kill stealing".

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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
“Legacy “ items should not exist.

Either not in at all or implemented permanently in a way that makes sense. It literally ruins the entire server progression and is 1000000% unclassic.
Yeah, another thing in the long list of changes Green should make to improve gameplay. Manastone on server launch is very dumb indeed. Guise doesn't change gameplay to the same degree but is still dumb.

Rubicite BP should perma drop though, no harm in giving melee a more obtainable small regen boost. HP regen rate in the game is abysmal.
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  #44  
Old 10-18-2022, 03:48 PM
Ooloo Ooloo is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The only problem is, we can't, because we don't have paid GMs like they did in '99.

Our 100% volunteer staff is the reason our PnP our different from the classic ones, and why we have things like /list instead of a human being sitting down with the two players contesting the spawn and making them work out a compromise.
GMs "Making them work out a compromise" just resulted in instancing, which is just another form of automated GMing. The version of automated GMing we got is at least still pretty in-spirit with the intent of the whole project. It really is quite a brilliant balance of time investment\sense of reward.

Lists are not "guaranteed loot" at all; for example I was willing to do the guise and rubi BP lists. I wasn't willing to do the manastone list because I knew what it would take, so I didn't get a manastone. And that's fine.
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  #45  
Old 10-18-2022, 04:33 PM
loramin loramin is offline
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Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
because I knew what it would take, so I didn't get a manastone. And that's fine.
No, it's not fine. The goal of this place is classic EQ, and there's nothing classic about people being guaranteed a manastone if they stay online for days, without sleeping, or by trading accounts.
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  #46  
Old 10-18-2022, 04:50 PM
Castle2.0 Castle2.0 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
No, it's not fine. The goal of this place is classic EQ, and there's nothing classic about people being guaranteed a manastone if they stay online for days, without sleeping, or by trading accounts.
If anyone stayed online for days to get a manastone in 1999, they were pretty much guaranteed to get it.

#classic

Another fail by Loramin the Lackluster Logician.
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  #47  
Old 10-18-2022, 04:54 PM
loramin loramin is offline
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Quote:
Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
If anyone stayed online for days to get a manastone in 1999, they were pretty much guaranteed to get it.

#classic

Another fail by Loramin the Lackluster Logician.
By that logic, we should have /list on every camp, to make things the most classic! [You must be logged in to view images. Log in or Register.]

Somehow I don't think most people (including the staff) would agree with that though.
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  #48  
Old 10-18-2022, 05:41 PM
Patrece Patrece is offline
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People took turns /q'ing out on accounts. Need to enforce no account sharing or short term IP locks some how.
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  #49  
Old 10-18-2022, 05:45 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
If anyone stayed online for days to get a manastone in 1999, they were pretty much guaranteed to get it.
Maybe, maybe not.

It would require being able to out-DPS another group, or being able to kill them with a train, or trying to establish a camp and hoping others don't want to compete for it. Or logging in faster than other people after a server downtime.
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  #50  
Old 10-18-2022, 06:11 PM
Swish Swish is offline
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It's time for a casino bot with a manastone as a possible ultra rare prize. 1k or 10k plat per ticket, let mudflation be damned.
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