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#1
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On live I was a necro, so the biggest nerf I recall was the pet weapons nerf. I also recall a perception that necros got nerfed a lot, but I can't recall other specific examples.
My understanding is that enchanters had lots of early nerfs, . Apparently lull spells originally did not have a chance to aggro the monster, and could be spammed ad nauseum to trivialize almost any encounter. I'm also told that Whirl 'til You Hurl (lvl 16 vanilla spell) was an absurdly strong stun spell and was abused to power level against helpless targets. I also heard somewhere that shamans had charm in early days? Or maybe that was in the beta, but not early Live.
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#2
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You can get a rather nice pet that's really better than the lvl34 doggo Too bad we don't get that option later on, I'd love to be able to charm stuff & farm in WW like my druid buddies
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"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#3
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On live (Vanilla)
DoT Nerf (66% damage if mob was moving towards you) Necro pet nerf (these first two really screwed necros) Removing Manastone (Made it impossible to get into raids w/o one as a cleric) Making Jboots a quest Making Guise Bard/Rog only | ||
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#4
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On live on rallos for a long time you didn’t need line of sight to land nukes on players so we would do a lot of out of sight ganking. So when they changed that it was a pretty big nerf in a way
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#5
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But line of sight for DD (non bolt) spells will never be in effect here, unless I'm an idiot and somehow it is in effect. The best was sniper fire bolt launching across clear line of sight big zones so a bolt spell comes outa the fog to blast you when the guy is way way far away. But then the pet roots him there and you can keep laying down sniper fire from a billion miles away. | |||
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#6
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#8
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#9
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i always wondered why whirl 'til you hurl existed at all, seemed out of place and useless when you had other stuns available.
so i guess it had another function, until they buffed mez or charm which then made the ench godlike OP, other nerfs were necessary. | ||
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#10
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The biggest nerf on P99 I can remember is sneak pulling by monks (IMO). It used to be you could FD, sneak, pop up, and tag a mob in the back and that is the only mob that would come (raid bosses included). It made pulling very trivial for Monks. Was a lot of pissed off people when they removed sneak pulling
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