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#1
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Pet's were OP on this server, and it needed to be addressed. Whether they swung the nerf bat too hard is something to discuss, but I think most would agree that it pet damage needed to be tuned down somewhat.
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Jorg Shaman
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#2
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#3
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I do feel discourage I'm going through a hell lvl all good in that, but now my pet gets his ass beat cause the fight now takes twice as long which means I also get to sit longer waiting on him to heal so now a hell lvl has just got even more hellish. So kudos to all of you lvl60 chanters who were able to use whirl all the way to 50 cause it was the suck for us who did not and now the grind is increased by a pet who swings like a thai shemale. | |||
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#4
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Woot! Rogue fix. Maybe now I can keep aggro. Probably not, but a warrior can dream!
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#5
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Quote:
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Noxx Umbra | Level 50 Rogue
Shadohart | Level 23 Ranger | |||
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#6
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All i know is that i saw Kanras on the majority of these changes and instantly /facepalm. Almost afraid to log into the game right now, because i am curious as to what all he "changed" in order to make it "correct" that he ended up getting from 2005+ RANDOM forum posts "claiming" it to be classic.
Oh and the potential mass of ninja changes he failed to report in the notes like last time that greatly impact the game. | ||
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#7
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I know my lvl 49 fire pet took over a minute and a half to kill a Seafury that was down to 15% health and running. That's Whacked!!
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#8
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But anyway, mages were not a hugely popular class during Kunark and I'm guessing it's probably because they were not as powerful on live as they were here. | |||
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#9
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About time Imbued Fighters Staff out woot WTB one pm me-
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#10
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Is bash damage with a shield looking right at higher levels? I distinctly remember that the damage was affected by the AC of the shield, and if a low-level basher had a high-AC shield, bash would be a meaningful source of damage. Well, at level 6 with Atramentous Shield (AC28) I was bashing for a maximum of 6. By level 10, the skill level having nearly doubled, the damage had not increased. Respectable bash damage was originally one of the stronger benefits of using a shield on a sk/pal.
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