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  #41  
Old 06-14-2011, 10:26 PM
YendorLootmonkey YendorLootmonkey is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Now as for taunt, why would I need to taunt the mob chasing the wizzy when I already rooted it???
Two reasons:

1) Taunt is instant -- to attempt to get the mob off the caster instantly, and you can still have your 2-second cast time Grasping Roots or your 2.5-second cast time Ensnaring Roots incoming to get the mob off you. 2 seconds is a long time for a cloth-wearer.

2) If it's an enchanter, and you see them casting mez with a mob beating on them, use Taunt first to get the mob off them, because if they channel the mez through the attack, the damage component of your root is going to break their mez.
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"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #42  
Old 06-14-2011, 10:28 PM
YendorLootmonkey YendorLootmonkey is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
And what's with cheer leading on a 3 minute timer reply post? Smells fishy.... like alt forum account lol Would see that all the time in like EVE, pretty noticeable [You must be logged in to view images. Log in or Register.]
JenJen played a ranger along with me in VD.
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"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #43  
Old 06-14-2011, 10:54 PM
vinx vinx is offline
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i can confirm both jen and yen to be good rangers!

in fact, i didnt let jen out of the newbie yard before guildin her lol
and yendor took some chasin down before he finally conceded :P
  #44  
Old 06-15-2011, 02:59 AM
JenJen JenJen is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Not bad for being illiterate [You must be logged in to view images. Log in or Register.] lol
Though he missed the part where I said save the caster with root. I was speaking of not doing a "pull and root", not not saving the casters (it's the rangers job). Now as for taunt, why would I need to taunt the mob chasing the wizzy when I already rooted it??? I', back on dps or pulling at that point hehe, it's rooted. Just adding up more aggro on the ranger, sucking the healer dry tisk-tisk.
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are you a moron? by the way, you sound like a terrible ranger.
yes, yendor knows how to play a ranger better than you. deal with it.
oh, i best not forget to put smiley faces after every sly comment [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]

p.s dont bother to reply to this, let me do it for you.

Daywolf - "But i was the #4 ranger on The Rathe server!!!"
  #45  
Old 06-15-2011, 06:47 AM
Pan Pan is offline
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
My first and main was a ranger on live. I always had groups when I wanted to group. By the time you get to 50, you are known for your ability with a class to many, including the ones with invite privileges. Here, since it's more casual players, your best bet is to be in a large active guild.

Root? what's tthat...??? Shouldn't be using root in a group unless you are trying to stop a mob from disrupting a caster, or rooting a mob while pulling more than one (lines them up), though better not to root and pull (never pull and root though). Root draws a lot of aggro, ranger is not a tank, the tank needs the aggro. Rangers at times need to stand there and do nothing, including not having damage shields, until the tank can get aggro back. Even snare should be used only if it starts to run near death. Rangers should be chain pulling, having the next inc as the last one or two are dropping. Taunt should be removed from your bar. Minimum spell casting, conserve mana and aggro. Ranger should be first in but last out in an emergency, rooting and snaring on the way out. Rangers work fine outside or in dungeons. There is no "forget", only learn.
This post is full of fail. Just because you are unable to use all of the tools at your disposal does not mean they are not useful to the rest of us. You know, those of us who don't "stand there and do nothing" in a group.
  #46  
Old 06-15-2011, 07:04 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Two reasons:

1) Taunt is instant -- to attempt to get the mob off the caster instantly, and you can still have your 2-second cast time Grasping Roots or your 2.5-second cast time Ensnaring Roots incoming to get the mob off you. 2 seconds is a long time for a cloth-wearer.
Not at all, never had a problem with rooting. Most cases the root is stuck before the mob even gets to the caster, to the watchful player that has an idea of what's going to happen once the caster even begins the cast. Not going to break away chasing after a mob to taunt it. And you should have actually read my post rather than replying to something I covered as if I didn't say it, only to bring in your trolls. *yawn*
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  #47  
Old 06-15-2011, 07:22 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
those of us who don't "stand there and do nothing" in a group.
And there is your bad rep ranger that thinks he's a tank lol doesn't know when to back off and needs to be told by the cleric (often me). 1 warning, then kick, that's how it goes. Bad rangers have no place in a group, should wait for pet fear spell and solo. [You must be logged in to view images. Log in or Register.]
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  #48  
Old 06-15-2011, 07:24 AM
Bootcamp Bootcamp is offline
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#1 You need atleast 200k to spend on gear since ranger is the most gear dependant class in the game

#2 Rangers can tank if your healer knows how to play the game

#3 If you have to use roots when pulling then you are fail. (unless the mob is immune to a certain spell)

#4 Been there done that

Generally rangers have a bad rep because people cant an dont know how to play the class; if this is the case, they most likely fail on every class
  #49  
Old 06-15-2011, 07:35 AM
Daywolf Daywolf is offline
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Originally Posted by Bootcamp [You must be logged in to view images. Log in or Register.]

#3 If you have to use roots when pulling then you are fail. (unless the mob is immune to a certain spell)
root is the option in dungeons when you cant use harmony. So if you are lvl 50, say in KC, and pulling two yellow, root will delay one for a minute... or less. But you don't want to use it if there are other mobs patrolling. Outdoors, never needed for pulling, of course. I pref not to use root or harmony in most cases anyway, for pulling control, because I use 150yd pulling arrows and casting in range slows things down. Dungeons can be tricky of course.
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  #50  
Old 06-15-2011, 07:38 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Not at all, never had a problem with rooting. Most cases the root is stuck before the mob even gets to the caster, to the watchful player that has an idea of what's going to happen once the caster even begins the cast. Not going to break away chasing after a mob to taunt it. And you should have actually read my post rather than replying to something I covered as if I didn't say it, only to bring in your trolls. *yawn*
Not really going to argue with a brick wall here, but your supposition was that Taunt doesn't belong on a ranger's hotkey bar, and I just gave you two quick examples (of which the second you didn't even address, because we both know root breaking mez is going to get your enchanter killed and Taunt is a far better option in that case for blue con mobs at least) where it is a tool a ranger needs to keep in their toolbox.
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Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
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