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#2
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Quote:
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#3
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Quote:
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#4
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I don't understand why bluebie guilds don't make the jump over to red. Fast leveling, and then once everyone is leveled up it'd just be like one big loot piñata with all the raid mobs being up always.
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pvp 2.0 pls
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#5
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*cringes* | |||
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#7
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Yeah those same ten unemployed drug addicts in global /ooc every day is so much better than camping solo by yourself on blue or green while your lively and populated guild chat goes on.
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#8
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I tried Red, and it is true you can solo level there very quickly. If you are lucky enough to meet players like Andain you might get powerlevelled and showered with newbie gear as well.
But eventually you get into your 50s and realise the only way to play is to keep pressing /who to stay on alert from being ganked by some rando, and it becomes too annoying so you just quit back to blue where you can actually play the game. | ||
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#9
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Yeah, that's the way of EQ PvP and always has been. No matter what picture these red trolls try to paint (settling disputes outside the UN, more xp, more raid mobs, more dynamic or fun or interesting gameplay) the main thing they all actually like is griefing. Its the primary draw to EQ PvP and it always drives players away. Here on P99 you don't have enough constant playerbase influx like during the height of the live game, so the griefers eventually cull the server's ability to repopulate, resulting in a dead server.
The truly sad thing is that some of these serious red players actually fail to grasp that the real griefing in EQ is in PvP raiding. You can make a guy log off, quit the toon, or even quit the red server. But to really get into full time long term player griefing the Vanquishes and Seal Teams of the world have it mastered. Take away all the raid loot from the rest of the players week in and week out and you are really winning at EQ players versus players in the most significant way possible. And instead of logging out or quitting the victims keep coming back for more every mob window, every cycle, every week. The pixel lust conditioning remains strong far longer than any link to your PvP server toon can ever keep you logging in for more time getting wreked by gank squads. But of course this requires a guild effort. Which means organization, infrastructure, leadership, interpersonal communication, intraguild diplomacy (or at least the superficial appearance of it, see the UN), recruiting outreach, public relations, spin, self promotion, etc, etc, etc. And the die hard red squad is far too defective in any of those skillsets and too shortsighted and impatient to develop them. So instead they laud the concepts of direct combat, in maybe the worst example of it for any game in the history of the genre, and act surprised no one wants to join in. TLDR: Blue servers are the real PvP in EQ and red players are too socially inept to grasp or master that. | ||
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#10
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Fam is right about the griefing on Red. There’s a reason why it hasn’t survived while the other server has…it’s because the players drove everyone away by griefing them otherwise Red would still have a healthy population.
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