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#1
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#2
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Dex should effect bows more. Had to look up just now if they did at all. And rangers should get better bows at high levels. Maybe one plus of POP. I think it would be top heavy if ranger bow damage was OP.
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#3
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#4
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#5
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So.. I’m reading about shaman vs Druid.. but what about the enchanter class? So over powered. They should have made enchanters only able to charm living mobs, necro only can charm undead and druids animals. And Enc should never have gotten clarity line because they can mana tap. Rather wizard should have gotten clarity line of spells. And mage should of been able to get a better regenerate self buff to go with mod rodding for their mana regen. That would have made wizard and mage more on par with necro and enc.
But to give enc slow, haste buff, charm, mez, clarity line, and mana tap is way, way to much. | ||
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#6
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I always wished SKs focused on stealing attributes. A slow tap that hasted you (like 10%), or a resist tap that lowers theirs and buffs yours. Etc. Would be fun to balance your spell slots for encounters
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#7
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A *lot* of this was addressed later in the timeline.
Leech Touch is an AA that does what you think it does. It's an absolute lifesaver. There are additional proc spells ala Vampiric Embrace. One of them allows you to regain mana instead of HP. A resist tap that lowers theirs and buffs yours? How about it buffs your entire group instead? SKs also get group heal taps, high-taunt DD spells, hate-increasing buffs, and the like. Unfortunately they're all *later* in the timeline and we will never see them here.
__________________
Benanov - ERU CLR
Jakorsis - IKS SHD (retired) | ||
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#8
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__________________
![]() 23 y/o forever DM and old school fantasy nerd - Discord: midoo Odym Drekk - 54 BAR SHM (main) || Midoo - 52 BAR WAR (alt) | ||
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#9
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rogues should not be chain armor (post kunark)
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#10
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[deleted] - wrong thread
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Last edited by pivo; 03-09-2021 at 04:02 PM..
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