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  #41  
Old 05-04-2011, 03:48 PM
Enderenter Enderenter is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
You'd need some pretty killer 1handed weapons to beat it, but dual wielding at the top end will always be more DPS then 2handers.
Does this statement apply only to rangers? If not, does it also apply to monks? If so, what are the 1 handers in Kunark/Classic that beat T-staff/RFS?

Just curious, I had always thought 2 handers were the way to go for highest DPS, but haven't ever parsed anything myself.
  #42  
Old 05-04-2011, 04:34 PM
baalzy baalzy is offline
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After looking, maybe I'm wrong. It's really hard to tell just by looking at stats without parses. Using parses from Monkly-Business ect.. doesn't really work either since P99 doesn't use the exact same dmg formulas as live did (on average, melee do more damage here then they did on live)

Monks get Ton Po's stick (1.2 dmg/delay ratio)Tstaff (.97 ), and RFS (.96)

Rangers get herbalist spade (.91), Woodsman Staff(.89), Rod of Mourning (.81) as their 3 highest non-VP items (interestingly, the spade & woodsman both beat any VP item for pure ratio for 2handed ranger items.

Best monk non-VP 1handers:
Staff of shielding(.61), Adamantite Club (.6), Guard captains mallet (.55)
Guard mallet/adamantite club would likely be the most DPS'ing combo when accounting for main-hand dmg bonus & procs (not sure if Stunning blow has a DD component?)

best ranger non-VP 1handers:
Guard mallet(.55), jagged blade of mourning(.53) as the best to use.

Since your off-hand doesn't always attack everytime your delay is up due to DW skill you can't do a straight addition of the ratios. If you could it would be pretty cut and dry for the ranger being ahead with 1handers, not so much with a monk. I think a monk with Ton Po's stick would be able to outdamage any other combination of weapons a different monk or a ranger could use (factoring the better proc on it).

It would take a better understanding of the dmg formulas used by P99 and a lot more mathcraft then I'm willing/capable of putting in to determine without a doubt.
Just for completeness:
Best warrior 2handers: Herb spade (.91), staff of battle (.84), Polished Naginata (.81)
1hander: Blade of the black dragon eye(.58), Warding Star (.58), guard mallet(.55), fist of zek(.53)

Purposely left out MCT/BSW because they get nerfed. BOTBDE and WS won't drop forever, but the ones that exist will always be awesome.

Because I'm bored throwing in SK/Pally 2handers. Leaving rogues out because they cant use 2handers.
SK
Identical to warrior 2handers.
Pally
Also identical to warriors.


Interesting factoid:

Theres no reason a warrior shouldn't be able to out melee DPS a ranger if the warrior is in full DPS gear. Higher skill caps (correct me if I'm wrong, maybe its just pallys/SKs that have weaker melee skill caps), the same or better ratios for all their weapons, and critical hits.
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Last edited by baalzy; 05-04-2011 at 04:37 PM..
  #43  
Old 05-28-2011, 07:21 PM
AexDestroy AexDestroy is offline
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Quote:
Originally Posted by Kender [You must be logged in to view images. Log in or Register.]
runed fighter staff got nerfed to 38/40 at some stage making t staff even better due to damage bonuses getting applied more often
not true
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  #44  
Old 05-28-2011, 09:15 PM
Envious Envious is offline
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RFS on live was hands down the best monk dps 2h'er.

Hands down.
  #45  
Old 05-28-2011, 09:17 PM
Envious Envious is offline
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Here, who knows.

But on Live, RFS was complete godmode PvE dps. Not sure why, but somehow thats just how it worked out.
  #46  
Old 05-28-2011, 09:43 PM
Skope Skope is offline
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What was the deal with the magical number of 40 delay? was it an added damage bonus for 40 and over or vice versa?
  #47  
Old 05-29-2011, 01:36 AM
Brinkman Brinkman is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
What was the deal with the magical number of 40 delay? was it an added damage bonus for 40 and over or vice versa?
As stated before 2H weapons BELOW 28 dly will have the 1H damage bonus applied. 2H weapons with 28 or higher get the 2H bonus and the higher the dly is, the Damage bonus is supposed to scale up ( I dont know the formula) At 40 dly there is large upgrade to the dmg bonus, but again I dont recall the formula, I just know thats how it worked.
  #48  
Old 05-29-2011, 01:55 AM
Boomlaor Boomlaor is offline
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This chart shows how the dmg bonus works on live.

http://lucy.allakhazam.com/dmgbonus.html
  #49  
Old 05-29-2011, 09:16 AM
Troy Troy is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
^^^^^^^^^^

Your client is lying to you because it does the calculation based on what Titanium thinks and displays that, the bonus on the server side is (level - 25)/2 for 2handed weapons regardless of the delay. This was a very recent change.
Is this true? Client is lying about 2h weapon dmg bonus?
  #50  
Old 05-29-2011, 11:29 AM
KilyenaMage KilyenaMage is offline
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Quote:
Originally Posted by SUSUGAM [You must be logged in to view images. Log in or Register.]
lmfao 15 second stun

Sadly on VZTZ it was like an 8 second stun.

I love how Knuckle **STILL** about killing lvl 50s in cloth armor with his epiced Tstaff Monk. Lots of skills there brew.
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