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  #41  
Old 01-14-2020, 12:15 AM
TripSin TripSin is offline
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Isn't the main goal of P99 to provide a "classic" experience?

600/700 peak concurrent player servers are not classic. With the servers merged, that would be closer to the actual classic experience.
  #42  
Old 01-14-2020, 12:24 AM
Issar Issar is offline
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Quote:
Originally Posted by TripSin [You must be logged in to view images. Log in or Register.]
Isn't the main goal of P99 to provide a "classic" experience?

600/700 peak concurrent player servers are not classic. With the servers merged, that would be closer to the actual classic experience.
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  #43  
Old 01-14-2020, 12:39 AM
Zeboim Zeboim is offline
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  #44  
Old 01-14-2020, 07:48 AM
Malikail Malikail is offline
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Quote:
Originally Posted by TripSin [You must be logged in to view images. Log in or Register.]
Isn't the main goal of P99 to provide a "classic" experience?

600/700 peak concurrent player servers are not classic. With the servers merged, that would be closer to the actual classic experience.
Roflmao. I guess you're right that would be more classic with all the misery that would entail. Never mind how bad it is if it's classic in might as well do it. *snicker*
  #45  
Old 01-14-2020, 07:55 AM
Kanuvan Kanuvan is offline
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Originally Posted by Balimon [You must be logged in to view images. Log in or Register.]
The servers are fine, just leave it alone. If you can't find a group, roll a solo class.
not all, the classic EQ1 was not so dead people had to play only necro/mage, as we speak green isent even breaking 300 people...big yikes, and not classic
Last edited by Kanuvan; 01-14-2020 at 08:03 AM..
  #46  
Old 01-14-2020, 09:50 AM
Smellybuttface Smellybuttface is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
not all, the classic EQ1 was not so dead people had to play only necro/mage, as we speak green isent even breaking 300 people...big yikes, and not classic
Yeah, except you posted at 7am on a weekday. How many people are you really expecting to see on?
  #47  
Old 01-14-2020, 10:32 AM
Malikail Malikail is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
not all, the classic EQ1 was not so dead people had to play only necro/mage, as we speak green isent even breaking 300 people...big yikes, and not classic
That's because they had such a successful community on Blue that releasing green wasn't even a good idea. Having seen this happen to another free online MMO that did the exact same thing and it killed it I'm wondering if this is even going to recover at any point in the future like when Kumar is released. Blue is dead. Classic is fun for about 3 months tops and then there's nothing left to do except roll alts, which doesn't thrill me on a 20 year old game. Just found out there's another one though that I've wanted to see for years so that's where I'll be till at least the kunark drop
  #48  
Old 01-14-2020, 11:04 AM
cd288 cd288 is online now
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Originally Posted by Smellybuttface [You must be logged in to view images. Log in or Register.]
I didn't play on Blue when it was at max population, but was this the case? I can say that on the live servers back in the day, you saw a wide distribution of players camping things in the Karanas, Runnyeye, Cazik Thule, etc. Granted, ZEM's weren't widely known back then except anecdotally, but you didn't see this insane gravitation towards certain zones that you see now (Lguk might be the exception).
I would say that Crovax is not correct. Pre-split you had groups all over the place. I hadn't seen groups camping dervs in Ro since 1999 lol. With the split, now you just essentially have the Blue leveling experience (although the one exception to this is that Befallen is popular, which it's not on Blue) in terms of the zones people go to because there simply aren't enough people in those popular zones to force people to go elsewhere. They are crowded, but not so crowded that you usually can't find a group within ~90 minutes, which most people are willing to wait for instead of just XPing elsewhere because they don't realize the total XP earned in their play session would be higher if they just went somewhere else rather than waiting.

As an aside, this issue also isn't helped by the nerfs done to all the turn in quests, such as bandit sashes, that would motivate people to go to those areas to group.
  #49  
Old 01-14-2020, 11:09 AM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I would say that Crovax is not correct. Pre-split you had groups all over the place. I hadn't seen groups camping dervs in Ro since 1999 lol. With the split, now you just essentially have the Blue leveling experience (although the one exception to this is that Befallen is popular, which it's not on Blue) in terms of the zones people go to because there simply aren't enough people in those popular zones to force people to go elsewhere. They are crowded, but not so crowded that you usually can't find a group within ~90 minutes, which most people are willing to wait for instead of just XPing elsewhere because they don't realize the total XP earned in their play session would be higher if they just went somewhere else rather than waiting.

As an aside, this issue also isn't helped by the nerfs done to all the turn in quests, such as bandit sashes, that would motivate people to go to those areas to group.
The early days after the split still had people all over, but yeah, it cut down pretty quickly to huge clusters in uguk and hhk and such with zones like wc and kerra isle and whatnot being entirely empty almost all day long. Although I'd say it's still fairly different than blue. EK, SK, nro, zones like that will often have 8-15 people of appropriate level exping during prime hours. Even though population on green/teal is down under 1k, we still have like 50% of the playerbase below level 30 at any given time.

Blue's population peaks weren't in classic era. It was lower than green and teal are back then. And 1500 people during kunark or 2000 during velious is no problem since they are spread out in level and the world is so huge compared to just classic.
  #50  
Old 01-14-2020, 11:29 AM
Visual Visual is offline
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Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
it was obvious that teal was put up to combat the congestion at release when low level zones had each and every decayedskeleton/gnollpup/rat perma camped by individual people but that time has long gone and we are at a point where only prime zones ever have any people at all and even those zones might be dead on a late thursday night(noobie zones may have 1-5 people in them aswell)

is this really what people wanted in a fresh start? to relive a dead feeling private server? cause it was a blast after about a week on green when we still had over 1k pop and the congestion was starting to thin out and you could actually kill things with people again

i basically only play on weekends now because that is only time green feels SEMI populated but again only in popular zones, please consider this when moving forward devs as the population of both servers seem to be at a steady downfall, or at the very best have stagnated at a low population
There was 200 on both green and teal this morning. Was a very sad sight. 6 people in EC at one point on teal..... 6
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