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#1
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That's not the "exploits" I'm referring to. Here is a more recent post of exploits being discussed to be avoided in EQclassic (assuming the link works): http://www.eqclassic.org/forums/viewtopic.php?t=1415 Discussing dead spots for pathing and places players could hit enemies from but not vice versa. I don't think wall clipping so you can AoE mobs and not be attacked was working as intended on live and doubt a GM would tell you as such. | |||
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#2
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I agree, item recharging is basically duping. Something that old Verant / SoE used to ban a lot of people for. Using vendors to exploit items in various ways was also a frowned upon offense. EQ isn't the only game where developers felt exactly the same way and banned people for things like that.
There where quite a few exploits in classic and beyond, I've looked for many of them since I got here a few weeks ago and notice some are no longer in the game while others persist. I guess a lot of these have been fixed and packaged in the Titanium client. A lot of things where simply unbalanced and needed to be changed, I believe players knowingly taking advantage of things like this is also considered exploiting, but you guys wouldn't get your classic experience if they fixed all these things beforehand and actually gave you the game that SOE / Verant intended for you to have all along. If thats the way the developers here want to go about it I am perfectly content with all the things that are in game that are being handled as closely to the old way as they can feasibly manage with limited resources and time constraints. I just got here a few weeks ago and I'm pretty impressed so far. Its been pretty fun. | ||
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#3
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I think that if the EQ devs intended for items to be recharged, they'd have introduced a recharge mechanic or officially sanctioned the duplicating of charged items via vendor. | |||
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#4
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"Oh wait, what's this!?".... /thread | |||
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#5
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There are tons of quests like this that have been implemented throughout the life of everquest. In POP you can recharge your mystic cloak. Recharging items without a quest or mana battery feels like an exploit. Lore wise it does't really fit, how can any random vendor have the magical ability to recharge powerful items? | |||
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#6
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If the staff considered item recharging to be an exploit then they would have removed it from the game on blue/green/teal. They are well aware of its existence and choose not to change it, therefore it is not an exploit.
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#7
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Oh its still an exploit, there is no doubt about that, but letting certain things slide, sure, I get it.
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#8
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- FD splitting is an exploit
- CH rotation is an exploit - Rampage tanking is an exploit - DoT kiting is an exploit - Fear kiting is an exploit can go on | ||
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#9
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#10
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