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  #1  
Old 10-28-2019, 10:39 AM
Nirgon Nirgon is offline
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90% of box on team evil, with cross team alts to cheat

Where have I seen that before

Oh on live, and it had a better PVP community

Guilds are "teams", no wait. They're teams. Look how people bandwagon. At least with FFA you can readily switch around or come back and join anything. Once good team is wiped out, there's no joining any neutral or evil guilds.
  #2  
Old 10-28-2019, 10:46 AM
Izmael Izmael is offline
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- ffa with no lvl restriction
- kunark but no velious
- no GM intervention
- allow training etc. Only prohibit MQ and such
- coin loot only
- no pvp exp loss
  #3  
Old 10-28-2019, 11:01 AM
kotton05 kotton05 is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
- ffa with no lvl restriction
- kunark but no velious
- no GM intervention
- allow training etc. Only prohibit MQ and such
- coin loot only
- no pvp exp loss
FFA in zones with raid mobs not all zones , trust me with this one... another thing I’d like to see is make no drop items tradable like that one server on live. Makes item loot much more interdasting
  #4  
Old 10-28-2019, 10:57 AM
Danger Danger is offline
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hardcode team, lock team selection by ip if possible, can't heal/buff etc other people from opposing teams. prevent "common tongue" communication across teams.
  #5  
Old 10-28-2019, 10:59 AM
kotton05 kotton05 is offline
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People talking that red is more toxic have no clue. On PvE servers the toxicity is much more brutal since it’s all passive aggressive. Kill stealing and training etc... where as on red you police zones yourself and if someone acts up just send them to their bind point. Once that occurs you move on where as on blue/green the grudge is held forever....
  #6  
Old 10-28-2019, 11:06 AM
Nirgon Nirgon is offline
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Have fun coming up with a phonebook thick pile of custom rules for your server that will last shorter than red did

I'll be rolling an ogre
  #7  
Old 10-28-2019, 11:29 AM
Vexenu Vexenu is offline
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There have been enough lessons learned from the four live PvP servers, Red, the various PvP emus and even from Blue to develop a custom PvP ruleset that would produce the most fun gameplay. It's just a matter of working through the various possibilities and deciding what particular rules and features they want. Given the thought that went into implementing the /List feature (which was a practical and elegant solution to a tricky problem) I have faith that Rogean, nilbog & Co. could come up with a very nice custom Teams PvP ruleset.
  #8  
Old 10-28-2019, 01:40 PM
Gustoo Gustoo is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Have fun coming up with a phonebook thick pile of custom rules for your server that will last shorter than red did

I'll be rolling an ogre
Hey man its not my server I am pretty strongly against custom stuff because it usually ends up being half assed garbage and a good ol rallos zek server with a decent launch, no corruption, no corrupt guild bans would be pure gold. Start with item loot so that I and other item loot fans can STFU for life if it is a trash server, which it won't be because item loot is the bomb.

I will roll permanent PVE if item loot is implemented and bites the dust. It will be sad but I don't see it getting more than 1 shot.

Worste case scenario for me is some bullshit 8 level pvp range custom shit WITH item loot because then item loot will be blamed for server failure (Which was already inevitable)

In that sense I am really glad they didn't do item loot on original broken ass trash can red because of all the stuff that has been fixed in 6 or whatever years.
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  #9  
Old 10-28-2019, 11:26 AM
Bardp1999 Bardp1999 is offline
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PAGING ALL RED PLAYERS!!!!

Along with a brand NEW server, you will all be receiving fabulous prize packages as well. Please send P99 system admins your IP address for permanent bannin....for a FREE BOAT!

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  #10  
Old 10-28-2019, 12:06 PM
Nirgon Nirgon is offline
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I did love SZs token system. The greater and lesser insignias etc. Summon corpse pots coming from them was pretty cool, along with the leaderboard.

I don't see people surviving for too long with FFA. 8 lvls range griefed most off red, combined with the xp loss on death.

The resist/hitbox code Haynar did is exemplary work and should be moved to Green for the best of the best fights. He also seemed to have AC working at the end, just need to rip out that custom DEX vs AGI part.
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