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#1
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1. Equal opportunity for them, not equality of outcome. There are no rules saying any guild cant go for any target. Its if they can or not. On a side note: The meta was trust bust the zerg guilds or root the dragons. Dragons was chosen, Zerg became the meta supercharged. 2. You wouldn't have 2 without 1. You can or you can't. The previous raid scene was being eaten up by the top two raid guilds, its where everyone went to get their loots. This would not be busted, having 20 smaller guilds was not possible because guild size limits are not classic. Having limits on the alts a guild/specific players have was also not possible. Too much headache, easier to root the mobs. 3. ? Quote:
The enthusiasts here are the ones who played in era. Rightfully so, new kids often can't stand this game and for many it was created before they were born. They have no reason to love this. The enthusiasts know how to break the game, all of the secrets have been laid out in detail. The other thing I have to mention is competition. Its something of a farce here. I have been in a 'out of game guild' here on p99 for a small time. It was comprised of members of all guilds. My point is, everyone has their hands in each others pockets. Trying to enforce something real here would be met with "No life, its just a game bro" while spouting "Die hard competition" out the other side. It's a joke once you understand this. The motivating factors for why things were like that are not here. | ||||
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#2
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No wiki, no discord, no voice comms (not really) no youtube, no real alt tabbing (at least my new computer couldn't), dial up connection, no batphones. Technology has increased, you can break something that old easier now.
The ability to organize like it is here was only found in very small circles in era, like the top guilds..maybe. I still would have laughed at it or thought it absurd. Any change made here will not result in the way people think it would. It will not ever make things easier for the little guy, it may delay the able for a small time but they will overcome. You might even make it easier for them to stomp you. Making things 'better' is not always the answer. You can easily move to WoW as that is what that game was designed to do. I prefer the older, kick me in the rear RPG world that is less designed to be a video game to please me or help me relax. A bottle of liquor can do that better. That guy who said 'careful because you might kill the magic' is legit about that. You would kill it for the people who originally picked it up and praised it, trying to cater to those who came later and only because someone else said it was good. | ||
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#3
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#6
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#8
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That said, I think it could be a good system that allows for more raid diversity and end game content for smaller guilds like Paradigm Shift used to be. | |||
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#9
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Respawn windows are great. The static 24h spawn timers are the worst though. It make certain key names only spawn at the time quake happened. Which lead to all other timezones that sleep when quake happened cannot do it.
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#10
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The objective isn't to make raid windows reasonable or healthy for the raiders, it's to punish them for not dialing back their autism
__________________
Pint
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