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  #41  
Old 02-27-2019, 05:25 PM
DMN DMN is offline
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Quote:
Originally Posted by Grail3r [You must be logged in to view images. Log in or Register.]
Where in the rules does it state that the owner of the camp can give the camp to anyone they wish ? I do not see this rule anywhere .

In fact a list is not even in the rules . So basically you turn up to camp , wait for person to leave . Then its your camp . If someone else comes along and takes camp before other person leaves then petition .
Did you bother to read the second post in the thread?
  #42  
Old 02-27-2019, 10:27 PM
Grail3r Grail3r is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Did you bother to read the second post in the thread?
Ok read that link , Thanks . That means someone with 2 - 4 friends can practically keep camp forever as long as they show up to the hand over .

An entire guild has no problem holding a camp forever then .

Is this intended gameplay ?

btw I'm just interested to know how things roll before I put serious time into game .If you know in advance how things are then you can't complain.
  #43  
Old 02-27-2019, 11:30 PM
elwing elwing is offline
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It sucks, and it rarely is an issue... But yes, forget about that da idol...
  #44  
Old 02-28-2019, 04:07 AM
Moerne Moerne is offline
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Quote:
Originally Posted by Grail3r [You must be logged in to view images. Log in or Register.]
Ok read that link , Thanks . That means someone with 2 - 4 friends can practically keep camp forever as long as they show up to the hand over .

An entire guild has no problem holding a camp forever then .

Is this intended gameplay ?

btw I'm just interested to know how things roll before I put serious time into game .If you know in advance how things are then you can't complain.
This is literally only happening with one specific camp. For an item that is only relevant to guilds that want to compete in ToV at the very top end of raid content. So if your concern is about camps you'll encounter while leveling, or items you'll be interested in as you level, or even that you might want to camp for yourself at level 60...this isn't an issue for you in any way, shape, or form.
  #45  
Old 02-28-2019, 11:32 AM
aaezil aaezil is offline
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Break the am monopoly make eq great again
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Quote:
Originally Posted by Detoxx View Post
I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

Quote:
Originally Posted by Maner View Post
No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #46  
Old 02-28-2019, 11:43 AM
loramin loramin is offline
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Quote:
Originally Posted by Moerne [You must be logged in to view images. Log in or Register.]
This is literally only happening with one specific camp. For an item that is only relevant to guilds that want to compete in ToV at the very top end of raid content. So if your concern is about camps you'll encounter while leveling, or items you'll be interested in as you level, or even that you might want to camp for yourself at level 60...this isn't an issue for you in any way, shape, or form.
And? How does any of what you said change the fact that guild is monopolizing a camp and denying it to the rest of the server, and how does that in anyway preclude the guy from asking the very legitimate question "Is this intended gameplay ?"

Plus, it's not like the only use of a 1-shot DA is for raiding. Maybe someone wants a backup plan for when they run through SG and fuck up, or maybe someone wants to get to PoM the old-fashioned way (ie. not paying for a CoH). As Aftermath loves to remind us, this server is all about "competition", so why do they (or any group of players) just get to eliminate competition on an item they want?

It's a legit question.
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  #47  
Old 02-28-2019, 11:51 AM
Hotel Hotel is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
And? How does any of what you said change the fact that guild is monopolizing a camp and denying it to the rest of the server, and how does that in anyway preclude the guy from asking the very legitimate question "Is this intended gameplay ?"

Plus, it's not like the only use of a 1-shot DA is for raiding. Maybe someone wants a backup plan for when they run through SG and fuck up, or maybe someone wants to get to PoM the old-fashioned way (ie. not paying for a CoH). As Aftermath loves to remind us, this server is all about "competition", so why do they (or any group of players) just get to eliminate competition on an item they want?
This is a dishonest reply.

You and me both know the main reason people, other than guilds, camp for idols is to sell them. And who buys them / creates the market for idols, raiders.

If you want to be 'competitive' on this server, yes you have to invest at least as much time as AM neckbeards. Part of that competition is the idol camp.

It's not like we have some ordained right to the camp but we just play more than other people.

But hey, you know what this server needs, MORE CAMP RULES.

Sorry the game doesn't work how you intend it to. Maybe you can complain more on forums and get it changed.
  #48  
Old 02-28-2019, 12:21 PM
loramin loramin is offline
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Quote:
Originally Posted by Hotel [You must be logged in to view images. Log in or Register.]
This is a dishonest reply.

You and me both know the main reason people, other than guilds, camp for idols is to sell them. And who buys them / creates the market for idols, raiders.

If you want to be 'competitive' on this server, yes you have to invest at least as much time as AM neckbeards. Part of that competition is the idol camp.

It's not like we have some ordained right to the camp but we just play more than other people.

But hey, you know what this server needs, MORE CAMP RULES.

Sorry the game doesn't work how you intend it to. Maybe you can complain more on forums and get it changed.
My reply was 100% honest, but you seem to have misunderstood my argument, so let me try and simplify it down for you. Since this isn't RnF I'll replace one word with underscores:

Quote:
Originally Posted by Loramin
____ You, or anyone else who thinks you get to tell me or the rest of the server how we should play EQ.
Ok, hopefully now that reduced version let's you understand my point. It has nothing to do with anything you wrote, or anything to do with who you or anyone else thinks deserves an item. Shiny brass idols are not inherently raid-only items, anymore than Stinging Wort Potions, Reapers, OT Hammers, etc. I don't tell Aftermath how to raid, and Aftermath shouldn't get to tell the server how (or whether) they get to use Shiny Brass Idols. And it also goes directly against the postings of numerous Aftermath members, including guild leader Detoxx, about how important competition is to them [You must be logged in to view images. Log in or Register.]

But ultimately the staff, not you and not me, gets to decide the rules. They decide what kind of server they want, and to be fair they are not white knights. For years they allowed and even encouraged TMO (Aftermath's even more powerful predecessor) to monopolize all raid content on the server. For years no one but TMO could do any significant Kunark raid bosses.

Eventually though, enough people complained, and Rogean heard their concerns. Since the dark days of TMO we've seen that guild (essentially) be forced to split up, by the staff. We've seen Class R and C rotations introduced by the staff. We've seen new rules to prevent camp lockdowns (eg. you can't hold a camp by corpsing lore items), again from the staff.

So again, ultimately all that matters is what the staff thinks, not what the players think, but again it is perfectly legitimate for a player (like the guy I was replying to) to ask that staff "hey you're against one guild monopolizing raid targets, you're against people endless camping the AC by corpsing rings, so it seems kind of counter to what you're trying to achieve here to let one guild monopolize any camp for any item in the game ... even if that camp is for an item that raiders like use to pull (unclassically) in raids?"

Now, if I had to guess the staff's response, it'd be that there's no clear and easy rule to fix this, or at least not one that doesn't create a lot more work for them (and as we all know the staff are already swamped right now). So I'm guessing this is less a philosophical question about the server they want, and more a practical question of the server they can actually support. But those are pure guesses, and until we hear from an actual staff member there's no way to know what they think ... except to keep asking them questions, like the guy I responded to did.
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Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #49  
Old 02-28-2019, 12:37 PM
Crede Crede is offline
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Never understood why people get so stressed out about anything resulting from the raid scene. Either accept that's what you get on a locked server with no instances, or just don't raid.

Go play on live if you want access to 100% of content with no effort, classic was clearly not designed for that.
  #50  
Old 02-28-2019, 12:38 PM
Hotel Hotel is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
My reply was 100% honest, but you seem to have misunderstood my argument, so let me try and simplify it down for you. Since this isn't RnF I'll replace one word with underscores:



Ok, hopefully now that reduced version let's you understand my point. It has nothing to do with anything you wrote, or anything to do with who you or anyone else thinks deserves an item. Shiny brass idols are not inherently raid-only items, anymore than Stinging Wort Potions, Reapers, OT Hammers, etc. I don't tell Aftermath how to raid, and Aftermath shouldn't get to tell the server how (or whether) they get to use Shiny Brass Idols. And it also goes directly against the postings of numerous Aftermath members, including guild leader Detoxx, about how important competition is to them [You must be logged in to view images. Log in or Register.]

But ultimately the staff, not you and not me, gets to decide the rules. They decide what kind of server they want, and to be fair they are not white knights. For years they allowed and even encouraged TMO (Aftermath's even more powerful predecessor) to monopolize all raid content on the server. For years no one but TMO could do any significant Kunark raid bosses.

Eventually though, enough people complained, and Rogean heard their concerns. Since the dark days of TMO we've seen that guild (essentially) be forced to split up, by the staff. We've seen Class R and C rotations introduced by the staff. We've seen new rules to prevent camp lockdowns (eg. you can't hold a camp by corpsing lore items), again from the staff.

So again, ultimately all that matters is what the staff thinks, not what the players think, but again it is perfectly legitimate for a player (like the guy I was replying to) to ask that staff "hey you're against one guild monopolizing raid targets, you're against people endless camping the AC by corpsing rings, so it seems kind of counter to what you're trying to achieve here to let one guild monopolize any camp for any item in the game ... even if that camp is for an item that raiders like use to pull (unclassically) in raids?"

Now, if I had to guess the staff's response, it'd be that there's no clear and easy rule to fix this, or at least not one that doesn't create a lot more work for them (and as we all know the staff are already swamped right now). So I'm guessing this is less a philosophical question about the server they want, and more a practical question of the server they can actually support. But those are pure guesses, and until we hear from an actual staff member there's no way to know what they think ... except to keep asking them questions, like the guy I responded to did.
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