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#42
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adding a summary touch, calm lets u kill efficiently, not waste time on unnecessary battles and waste pet hp. time is money. | |||
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#43
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Top slot > swap slot 100% of the time. It will save you hours of your life over a while of playing an Enchanter. Any spell that has a longer cast time than a refresh time can be memmed and cast instantly. Allure, Forlorn Deeds, etc can all be cast instantly. Even spells that have a shorter cast time than a refresh time can still be cast faster than they would be in any other slot, i.e Calm can be cast in 2.51 seconds instead of 5.0 and that shit adds up if you are using GINA to time the refresh and nail it everytime.
Fascination is underrated and has a larger AOE range than Mesmerization, but level 16 AOE mez is still useful a lot of the times. Entrance>Dazzle. I used to almost exclusively use level 4 mez for single target mez but then I became a big fan of Entrance so I'd say I use 50/50 Mez/Entrance depending on the mob/zone. I don't find Boltran's a requirement for 51 pets unless your pet is dotted. I would much rather charm break>stun>mez/fascination>aoe tash>root pet and other mob if applicable>recharm>maybe blur to decrease the chance of getting summoned and losing Rune when pet mez wears off. The 24 or 36 seconds that costs you will dramatically decrease your risk of dying imo. I think it's understated how useful root can be even when fighting 51+ mobs, especially if you are using a non-summoning pet and you keep the pet rooted since the pet is much more likely to kill you than the mob. A lot of times a slowed mob wont have an attack ready when charm breaks so it wont instantly summon you and you can stand in AOE stun range but out of melee range so as soon as charm breaks you can stun>aoe mez without ever getting swung at. There are definitely situations where root isn't worth using on summoning mobs but there's also a lot of situations it is worth using. I can't count the number of times I've had a charm break in South or East and taken 0 damage because both mobs were rooted. | ||
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#44
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Havent used root in years.
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#45
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My setup:
1: swap slot (when moving around a dungeon, calm always goes here) 2: AE Mez 3: Fetter 4: Tash 5: AE Stun 6: Dazzle 7: Charm 8: Theft of Thought (or second swap slot if not fighting casters) Playing chanter usually requires very frequent spell swapping mid combat. The top slot with instant cast refresh can help speed that up. At lower levels or in fights that might be won or lost by landing a mez you probably benefit from the extra safety of having a mez spell in the top slot. I think I did this for most of my time leveling. At higher levels it rarely matters for me, but I'm generally fighting relatively safe cash camps. For my necro, 100% I keep screaming terror (necro mez) in the top slot. | ||
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#46
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You are correct that if you absolutely spam you can sometimes get a 2.25 recast spell to fail with the spell timer error. You have to wait a slight pause. I don't think the OP was talking about the top slot over-riding the recast time (other than the GCD) of longer recast spells. | |||
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#47
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#48
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I think you are just under-estimating the time. Dazzle loaded in first slot: 1) cast dazzle >>> hit instant item >>> cast dazzle = spell error 2) cast dazzle >>> hit instant item >>> **wait 1 sec** cast dazzle = spell error 3) cast dazzle >>> hit instant item >>> **wait 2-3 sec** cast dazzle = success The result is how I described it in a previous post, but I tested it this morning after I saw you post to see if I could recreate what you describe. | |||
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#49
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Just to be clear I think there is some confusion about the difference between GCD and the recast timer.
The GCD is the period where you can not start casting a spell because it is greyed out after a cast. Hitting the instant click item doesn't do anything other than "ungrey" the top gem slot, which will allow you to start casting it again. **NOTE that the ability to start casting the spell doesn't give you the ability to finish casting the spell** The recast time is the minimum amount of time between finishing casting a spell twice. When you cast a spell the recast timer begins ticking when you finish casting. The check is made when you finish the second casting. If the timer value on the finish of the second casting is less than the recast timer then the spell will work, else you get the spell error. The result appears to be that if you have a spell with less than the GCD as the recast timer you can chain cast it, but this only actually happens AS LONG AS WHEN YOU FINISH CASTING THE RECAST TIMER IS MET. This is why if you try to "chain cast" a fast casting spell (try Tashanian) you'll get the error message: spell cast is 1 which means you'll finish your second casting before the recast timer is met (2.25 secs for tash) and get the error. In other words you can't ever beat the recast timer check unless there is a bug floating around that I don't see. In the example of dementia: The spell cast time is 6 The recast time is 8 When you load the spell into first slot it is greyed out for 8 seconds then you can cast. If you hit the instant cast item it will ungrey and you can begin casting it right away, but you get the error. (0 seconds waiting + 6 second cast = 6 seconds (recast timer check fails >>> spell doesn't work) You need to wait 2 seconds. Waiting 2 seconds + 6 second cast = 8 seconds (recast timer check succeeds and spell will work). | ||
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Last edited by fastboy21; 01-01-2019 at 12:37 PM..
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#50
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In the example of your wizard,
Pillar of Frost = 4.5 casting time 6 recast timer You only need to wait 1.5 seconds after hitting your insta click to start casting the nuke successfully. Which is close to what you described. Cast PoF >>> Instant Click >>> **0 sec wait** >>> Cast PoF = Failed Recast timer (0 + 4.5 secs < 6 secs) Cast PoF >>> Instant Click >>> ** 1.5 sec wait >>> Cast PoF = Success Recast timer (1.5 + 4.5 secs = 6 secs) The result is that the amount of time I have to wait between "chain casting" different spells is different (2 secs for dementia, 1.5 secs for PoF, e.g.), but the reason for this has to do with the relative gap between their arbitrary cast times and recast timers...you aren't just chopping off the GCD as most people think. | ||
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