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| View Poll Results: Form a group. | |||
| Bard |
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192 | 34.41% |
| Cleric |
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463 | 82.97% |
| Druid |
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85 | 15.23% |
| Enchanter |
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404 | 72.40% |
| Magician |
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113 | 20.25% |
| Monk |
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317 | 56.81% |
| Necromancer |
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84 | 15.05% |
| Paladin |
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71 | 12.72% |
| Ranger |
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55 | 9.86% |
| Rogue |
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337 | 60.39% |
| Shadow Knight |
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175 | 31.36% |
| Shaman |
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236 | 42.29% |
| Warrior |
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285 | 51.08% |
| Wizard |
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149 | 26.70% |
| Multiple Choice Poll. Voters: 558. You may not vote on this poll | |||
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#42
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Clerics and Enchanters are the most important classes in kunark. The Kunark dungeons are notoriously bad for adds. Enchanters should have fun.
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#43
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Cleric Enchanter Monk Rogue Paladin Wizard!
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Eldar Oftenlost
Alderac Oftenlost Zkanas Oftenlost <Vesica Dei> | ||
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#44
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I did the poll, but my ideal group would change drastically in certain zones. Sometimes you don't need a CC. sometimes you'd rather have caster vs spell dps and vice versa. But in general it's safe to say you almost never want some classes in an ideal exp group.
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#45
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Quote:
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Rejuvenation <Divinity>
60 Cleric | |||
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#46
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SK, cleric, enchanter, bard, rogue, mage :P
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#47
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cleric, ench, mage, mage, mage, mage
play better | ||
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#48
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I dont think we need to speculate on why Clerics and Enchanters are so desired. But does anyone want to venture a guess on why Rangers and Necros are so undervalued?
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#49
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Quote:
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#50
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Shadowknight, Cleric, Shaman, Magician, Enchanter, Ranger
LFG~ | ||
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