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Old 06-13-2018, 11:04 AM
Gilder Gilder is offline
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Woa woa, you still get decent exp for the bread quest at 50?!?!
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  #2  
Old 06-07-2018, 06:55 AM
Foxplay Foxplay is offline
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Ive done Bonechip's to 12-14ish a couple times

If you have a High lvl char to AE Kurn's Tower in off hours (make sure you do it when nobody else is there otherwise your just being a dick) as well as buying newbie's stacks of bone chips its a really cheap and fast way to "start" a character in terms of getting their first few spells and past the phase of everquest where everyone just swings a rusty dagger and hopes to not miss 10 times in a row and get killed by a giant rat =p
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Old 06-07-2018, 09:05 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Perissh [You must be logged in to view images. Log in or Register.]
Don't bone chips and pads/belts stop giving exp at like level 12?

Pretty sure you can't buy 750 stacks and get to level 29.
You are misunderstanding how quest/level xp works; quests give the same xp regardless of level. It is not like mobs where they give 50, 25, 0% of their normal xp as you out level them.

xp required to reach the end of a level is a cube function, so the xp required to level gets much greater with each level. As such a quest doesn't give 'less xp' with each level, it just gives a smaller fraction of the required to level.

The only exception to this is at lower levels, as there is a cap of how much of your level you can get in a single hand in (something like 11%). As such, at low level you may feel you are getting 'full xp' from the quest, as each time you get 11%, but in truth it is only once the xp 'slows down' to less than 11% that you are actually getting the full 7000 xp from your 4 bone chips.

The reason the xp seems to grind to a halt eventually is due to the fact 7000xp becomes a drop in the ocean compared to how much xp is required to complete a level.
  #4  
Old 06-07-2018, 11:36 AM
Rygar Rygar is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
You are misunderstanding how quest/level xp works; quests give the same xp regardless of level. It is not like mobs where they give 50, 25, 0% of their normal xp as you out level them.

xp required to reach the end of a level is a cube function, so the xp required to level gets much greater with each level. As such a quest doesn't give 'less xp' with each level, it just gives a smaller fraction of the required to level.

The only exception to this is at lower levels, as there is a cap of how much of your level you can get in a single hand in (something like 11%). As such, at low level you may feel you are getting 'full xp' from the quest, as each time you get 11%, but in truth it is only once the xp 'slows down' to less than 11% that you are actually getting the full 7000 xp from your 4 bone chips.

The reason the xp seems to grind to a halt eventually is due to the fact 7000xp becomes a drop in the ocean compared to how much xp is required to complete a level.
Actually, I have found some evidence that at certain levels in classic you would get the 'You Gain Experience!!' message, but actually would not gain any. Furthermore, was found with certain level ranges (i.e. could gain at low levels, but not after a certain ceiling). Some of this is always a grain of salt as it is from either dev comments or posted comments (you can't exactly ask follow up questions to say, "well are you sure it didn't move? did you test 20 more times to ensure the bar didn't move a pixel?".

I posted about this in the Left Goblin Ear thread, Telin had uncovered some other evidence (unsure of his sources) that the exp gain would still occur at lower levels, but I was convinced after reading more than a few posts that there was some kind of level range restriction.

P.S. after next patch the Left Goblin Ears / Orc Scalps / Gnoll Scalps will have significantly less exp gains. Unsure what the actual amounts will be, but if they went off my recommendations Left Goblin Ears will be like 80% less EXP, and Orc / Gnoll Scalps will only give basically a single experience point.

EDIT: Also, I'm compiling a bunch of evidence, but I believe with a high degree of certainty that 11% exp per kill is good, but quest exp should allow 16% gains. (currently not implemented on P99)
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Last edited by Rygar; 06-07-2018 at 11:40 AM..
  #5  
Old 06-07-2018, 09:06 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Perissh [You must be logged in to view images. Log in or Register.]
Don't bone chips and pads/belts stop giving exp at like level 12?

Pretty sure you can't buy 750 stacks and get to level 29.
The real thing stopping you from doing this is the logistics of coordinating your bone chips is more work than just killing appropriately levelled monsters for experience.
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