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#41
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I am glad there are nerds that can think this deep on topics like this. I can't.
Respect to you passionate angry dudes arguing over semantics from 18 year old dev convos! I am serious, I don't know how you guys do it. If you didn't and others did not, we'd never have the works we do on this game. Respect. | ||
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#42
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brad didn't write threat mechanics, he had some nerd do that shit and summarize it on a 1 page powerpoint
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hello i'm cucumbers
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#43
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Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#44
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#46
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Jesus Erati, it is like you aren't even reading the article. It is a very long read, so maybe you just rage skimmed and found something you thought was contradicting and rushed back to post about it.
The entire allegation about heal items building agro was Brad / Verants incorrect assumption that the tank was using items to build agro under the bridge BEFORE the engage. The Conquest leader proceeded to lay out how that was not possible due to hate mechanics. He, in no circumstance, could have pre-built up enough hate to maintain agro while under the bridge while melee were engaged and actively building hate (he said he technically could have done this during the fight if he had a soulfire, but he did not). I'm not sure which healing items he acquired later (maybe prayers) but says this was done to help maintain agro during the fight since he was fighting with rez effects on to mitigate the slow (exploit according to Verant). The 'LoS' tactic they referenced, as best I can tell, was to keep the dragon stationary to maximize DPS and prevent it from ping ponging (since there was no pathing nodes down there or whatever). If a caster or anyone got agro they were summoned to the mob, if they somehow could survive a round of melee then could drop off bridge to avoid melee damage until summon timer refreshed (hopefully tank had regained agro at that point). The bridge doubled as a dodge from the AoE for the casters, so it was a win-win. You act like I pulled this 'offensive spells don't cause nearly any agro if mob is not in summoning mode' out of thin air. He laid that entire argument out himself to help show Brad how he couldn't build up hate on the mob before engage (even if he had tashed it somehow 50 times), I even bolded it for you. Oh and your cute little dodge about how we have hate decay due to leash mechanics and 10 minute agro drop... just grow up already. And to my sweet Caiu... why have I earned so much disdain from you? Contrary to what Erati would have everyone think, I do try and learn from my mistakes and try and strengthen my bug reports with better evidence before making them in hopes they are more readily accepted (see the Bind Wound skill cap and Quivering Veil of Xarn bug reports I made recently). That is why I haven't made an official report on these mechanics yet, I want to see if other evidence supports it. I'm just trying to contribute to the project, sometimes you need to give credit where credit is due.
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Wedar - Level 60 Grandmaster (Retired)
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#48
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You guys have a lot of disdain for Brad. Yet here you are, flogging away 18 years later. Written any world-changing games lately, have you? Been in the weeds on some huge dev project, I assume? Anything? Anything that would give you even the slightest cred besides winning nerd complaining contests in here?
Brads not perfect, I'm sure. He might have had drug problems, I don't know. I wasn't there. Neither were you. But the casual way you trash him when you very likely have exactly zero large scale development cred yourself while on a form devoted to what he did EIGHTEEN YEARS ago is just pathetic.
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The Ancient Ranger
Awake again. | ||
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#49
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Quote:
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<Millenial Snowfkake Utopia>
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#50
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i don't understand the brad hate but i still like to hate on him b/c it's fun
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