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#1
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Jboots should pay for themselves easily by the time you quit. Remember, P1999 is stopping expansion rollout after Velious. AA's (run speed in particular) get introduced in Luclin. Run speed AA's (in Luclin) get you up to 30% speed increase, while jboots are 35%, IIRC.
So, if you are not class that can cast a runspeed spell/song, it may be worth it in the long run. | ||
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#2
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When I started my chanter, I invested around 375pp to make 6x 10 shot sow potions. Now at level 30 I still have ~25 shots left.
For simply leveling up a class that can't sow itself, I don't think you can do much better.
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Jorg Shaman
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#3
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Not going to continue the argument but I have to say that your having to redo j-boots on an Inny kill is a super weak example.
And Having to keep SoW on 40+ people on a sky raid is also weak. Where exactly does everybody need to run to constantly? Even if you only log on to raid, and you logged off with a fresh SoW, every old world raid target in the game is dead before the 36 minute duration of that sow has elapsed (with the exception of CT). Sorry, I'm calling it as I see it. Call it a necessity if you want to but it is in fact a convenience and when speed is actually of the utmost importance then it's an inferior buff to SoW. I remember a debate on these forums way back when somebody tried to convince me that "if you don't have a manastone then you don't care about being good". I will honestly say that in my opinion the j-boot argument being put forth has less merit than the manastone argument did. | ||
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Last edited by guineapig; 02-09-2011 at 04:01 PM..
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