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#41
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I'd prefer us to settle guild disputes in twisted metal tournaments tbh
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#42
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I agree with you in principle, but I don't know how that gets expressed in EQ unless its PvP and/or a vigilant, rules oriented group of GMs that enforce a rule set. Instancing 'solves' the problem by removing the competition, and brings it's own problems, but I don't know that some kind of controlled or limited instancing is such a terrible idea.
__________________
The Ancient Ranger
Awake again. | |||
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#43
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On RZ the players coordinated and communicated via alliances. They even set up political wars, and pacts or truces. I hated it then, because honestly I felt like PVP was about killing the other players. These truces made open PVPing a kind of crime, and players like myself and others were essentially blackballed from the server forcing us to join small "PVP" guilds which ended up unable to raid while the larger active raid guilds called themselves "Anti," as in Anti-PVP. Yes, the PVP server was ruled by a majority that called themselves anti-pvpers. Anyway, my point is, thousands of players were able to negotiate and coordinate raids and even manage aggression that could be unleashed on one another via PVP. How is it possible that on a blue server, on p99 the playerbase here fails at simple diplomacy, diplomacy that was even used quite effectively years ago on Live under much harsher conditions? You'd think back then on a PVP server diplomacy would have been even harder yet, it flourished and raid guilds were able to manage the raid scene quite well. | |||
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Last edited by Lhancelot; 04-06-2017 at 07:40 AM..
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#44
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It fostered a team-work type atmosphere and given how encompassing EverQuest was back in its prime, people tended to take their in-game actions a bit more seriously. (Adults acting like adults???) On progression locked servers you have a couple dozen d-bags with aspergers and a "I'MA DO WUT I WANT!!!11!....IF YOU DONT LIKE IT LEAVE" There is no reason to play nice, outside the play nice policy. Nothing is new or will be new again on this progression locked server. You get Velious, You knew that when you signed up. | |||
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#45
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http://www.higherperspectives.com/as...565133416.html Some people just never learned to play nice. Mandatory military training; like other countries already do, would snap a few thorny twigs in their asses to be more neighborly, imo. Some people even make a life style on "getting one over on others." It's more about the latest gadget, bragging item#9912, or any other over-consumption piece of flare of the hour, for some. It should be about caring for that elderly neighbor, 2 houses down, who has no family to look after her/him. Picking up that newspaper that landed in the rain and placing it in a safe spot for the subscriber. Holding a door for that handicapped person. Smiling and conversing with all your neighbors to get to know them; instead of secretly loathing (or avoiding) them without knowing who they are. Instead, you have what the 21st century has brought us. Self absorbed, google wielding, know-it-alls, that will take any troll worthy issue (like someones grammar mistakes) then the actual idea of what they speak of. Leave the PvP on the PvP servers. PvE should be about competing against the game itself & not another player fashioned game within the game of Everquest. | |||
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#46
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"8 teams want to play soccer on one field. 2 of 8 play on that field night and day, sometimes against each other, sometimes with each other, generally with each other when one of the other 6 teams decides they will try to play. All the while, the 2 ignore the rules of the game, they pick up and carry the ball, they knock other players down, they might even go so far as park a truck in front of their own goal. All goals the first 2 teams score counts as points against the other 6 teams. When the 6 teams remark about how they can't even play the game, let alone "win", the 2 chastise them for not "competing" at their level.
What kind of "competition" do you advocate? Oh, and the ref says, "ref yourselves". Easy solution to that - permaban the two downs syndrome autistic teams... | ||
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#48
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tell me again what rules are being broken during the soccer game?
Can anyone translate what 'parking a truck in front of the goal' in terms of EQ mechanics is...? Seems like a bunch of nonsensical complaining, as far as I am aware anyone playing on the soccer field follows the commissioners rules because typically the games are always being watched.
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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Last edited by Erati; 04-06-2017 at 10:30 AM..
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#49
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#50
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The answer is another sandbox, one for those who want to share, one for those who don't. It'll be fun to watch the one where people don't share get reduced to a 1 guild server and have a population 1/10 the size of the "welfare pixel" server. | |||
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