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#2
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#3
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What matters is having a working infrastructure internally that provides reward and divides responsibility and that the system produces FTEs and successful pulls. All of that AND you have to have a well geared, trained and capable guild. Farming HoT is the smallest portion of getting kills in P99. Edit: You also need to have some dedicated officers in Skype to handle politicking and lawyerquesting. You won't get far without it. | |||
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Last edited by bktroost; 01-30-2017 at 05:09 PM..
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#4
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Ok so we've finally arrived.
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Ever farm DA Idols for 6 hours to help your guild? How about the millions of plat spent on recharges? Millions. Quote:
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Wanna kill shit? Win the race. Don't wanna race cuz your FTE'ers aren't good enough? Join another guild. You're saying you can't race because you can't win, which is why you're asking for an alternate solution. Man up!
__________________
Soeki [Sorcerer] | Jigoku [Phantasmist] | Drowling [Trader] | <SoloQuester>
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#6
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Standing on an imaginary line for 8+ hours is now casual. And raiding in p99 is akin to the Olympics. These are mentalities that are eventually going to destory the server. Or we can keep letting people snowball into the same 2 guilds cause its the easiest to be a warmbody. Either way this shit is on the downhill. Lets hope the fabled Custom Content will be worth it. Hell they've added so many GM Quality of Life non-classic amendments at this point we might as well head to Luclin!
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#7
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#8
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Facts are that there are actually 6 guilds that are getting highly contested FTEs and kills in under an hour.
Aftermath, Awakened, Azure Guard, Europa, Omni and Rustle. Cons to Aftermath/Awakened: your playtime needs to be higher to see the good loot and you will likely need to do some serious FTEing to keep a slot in the dkp line up. More hardcore. Pros to Aftermath/Awakened: you get more loot from high end content and it is spread across less people. Cons to Azure Guard/Europa/Omni: you don't see as many high end FTEs and a good portion of the playtime of those FTEs is going to be while you are at work if you are a USA est player. Loot is also spread across three guilds. Pros to Azure Guard/Europa/Omni: The large number of people means you can raid high end content at a leisurely pace with no raid requirements. Lots of hourly farming raids to build dkp outside of poopsocking. Omni doesnt use a dkp system if that isn't your thing. There is a fantastic infrastructure that keeps the guilds identified as different entities and they all have different time zones. Cons to Rustle: As casual guilds go, Rustle doesn't race as often as the Azure Guard/Europa/Omni alliance but they do race well. Rustle are primarily a USA pm prime time guild. Pros to Rustle: As a single entity, they are probably the most casual about raid mobs and raiding. With less people to spread the racing out rustle will focus on a few mobs and put their effort behind that and win those races often enough. I hear they are dkp but have a first item goes to the FTEr policy for some dkp expenditure. They have some very experience players and good leadership. With 2 hard core guilds and 4 casual guilds spanning across all time zones and languages I'm not sure how the server could hold more guilds wanting more content. Why would any individual player or guild leader want to make more guilds for this content rather than join an established one? This server has both casuals and hardcore. Both have to make sacrifices to make the raid environment something in the middle. No one is happy and neither extreme will ever be implimented. | ||
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Last edited by bktroost; 01-30-2017 at 05:01 PM..
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#9
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#10
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