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| View Poll Results: Classic mechanics or classic feel? | |||
| Classic mechanics |
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30 | 41.67% |
| Classic feel |
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42 | 58.33% |
| Voters: 72. You may not vote on this poll | |||
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#1
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So in a sense, if the 5% hadn't been selfish morons, not only consuming the highest content but farming and refusing to allow the other 95% of the population the content they themselves now found trivial everyone might have been happy and WoW might not have been as terribad as it was... [You must be logged in to view images. Log in or Register.] *tongue in cheek post* | |||
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Last edited by Ikon; 12-15-2016 at 10:22 AM..
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#2
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Good point. But this is free and essentially a non profit server. There is no base to cater to. Only a hobbyist attempt at creating a classic server. Just because 15 years of knowledge changes the dynamic doesnt give you a reason to cry. Literally everyquest short of Vp key, st key, and velious king quests can be done with a small amount of shit geared players. Kill the mob, buy the mq or stop bitching
Nilbog won't budge on MQ and even if he did you would eventually be here complaining that some quest item that your buddy needed rotted | ||
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Last edited by lurk; 12-15-2016 at 01:04 PM..
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#3
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Items inflated that high with tactics like that are what leads to RMT, it leads to people quitting and the server getting a dirty name. It would take the average non-farmer around 1000 hours of playtime to afford half a million plat, if they played 2 hours per day and earned 500pp per hour that'd be around 2.5 years to save it. If Rogean wants a server where nobody can accomplish anything without paying off some unemployed guy trying to make a buck then that's his choice but I doubt thats what he wants. | |||
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#4
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What the farmers are doing is easy. They are killing the PHs and coming back 8 hours later to kill the next spawn. Thats kind of how it works. If you want to compete then atleast realize these mobs arent spawning themselves 90% of the time.
I see so much hate on uber guilds acting like this small group is special because theyre BIS or they are RMT. But the truth is anyone with the the right make up of skilled players can do what they do and enjoy doing it plat or not. Doing tough content with low numbers is really all there is to do at the high end other than raid. Would you rather the qiest items rot? | ||
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#5
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#6
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#7
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MQ is very classic and a lot of time was put in to make it work on P99. Either man up and put in the time to camp the item. Like everyone else does whether they sell it or not. Or buy the MQ. But stop with the tears. There are many mechanics on this server that are not classic and this ain't one
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#8
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tsmis (they should make it so) that once you gain enough exp to ding 61 you go back to 1. The circle of life.
__________________
The Ancient Ranger
Awake again. | ||
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#9
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I will also add that. Would like to see the Halloween Quest mob response implemented as a random treat for incomplete quest turn ins, but make it instant and quadruple it w/ --1999 resist modifier ^^ "I said 5,000 gold pieces!" BOOM!! What you think? Anyone? Yes? ^^
__________________
<Millenial Snowfkake Utopia>
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#10
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» About Project 1999 Project 1999 started development in 2008, and was released in October of 2009. The mission of the project is to create the classic feeling that many had during the early days of Everquest during those time periods, starting with Classic content and releasing the other expansions and content on a similar timeline that was experienced on Live. The server will stop at Velious, at which point many options will be considered, including possible custom content that will maintain the spirit of the game, and/or an additional new server starting over at Pre-Kunark.
http://www.project1999.com/index.php?pageid=about I'll wager most of the server did NOT experience this sort of game play. | ||
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