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View Poll Results: Which class on fresh classic?
Warrior 22 6.73%
Paladin 15 4.59%
Shadow Knight 18 5.50%
Rogue 14 4.28%
Monk 22 6.73%
Ranger 16 4.89%
Bard 19 5.81%
Cleric 26 7.95%
Shaman 32 9.79%
Druid 23 7.03%
Wizard 11 3.36%
Magician 17 5.20%
Necromancer 38 11.62%
Enchanter 54 16.51%
Voters: 327. You may not vote on this poll

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  #1  
Old 08-14-2016, 05:40 PM
Izmael Izmael is offline
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The devs have beem working on the timeline patches just fine. Hardly not giving a shit.

Also running a new server would hardly cost much extra money.
  #2  
Old 08-14-2016, 11:26 PM
Ivory Ivory is offline
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Crowded launch servers are pretty fun.....

Because of the contest over mobs and over-camping (even day 1)....people begin to spread out looking for EXP.

For example, first day on a 2k+ server full of noobies it isn't even worth trying to fight to level....instead you level faster by running between cities and doing the mail delivery quests (then using money to try and buy bone-chips).

As you get a little bigger, you can start to get REALLY creative in where you try to fight to get exp (killin fish in kera isle? sure why not).

I want to say "release with kunark at least"....but also playing a fresh classic server and needing to level to 50 with everyone competing in old world sounds like a lot of fun too.... leveling is slow but that means people end up doing more trade-skills and socializing / questing....pretty fun.
  #3  
Old 08-17-2016, 01:08 AM
kaev kaev is offline
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Quote:
Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
Crowded launch servers are pretty fun.....

Because of the contest over mobs and over-camping (even day 1)....people begin to spread out looking for EXP.

For example, first day on a 2k+ server full of noobies it isn't even worth trying to fight to level....instead you level faster by running between cities and doing the mail delivery quests (then using money to try and buy bone-chips).

As you get a little bigger, you can start to get REALLY creative in where you try to fight to get exp (killin fish in kera isle? sure why not).

I want to say "release with kunark at least"....but also playing a fresh classic server and needing to level to 50 with everyone competing in old world sounds like a lot of fun too.... leveling is slow but that means people end up doing more trade-skills and socializing / questing....pretty fun.
Heh, I used to jump on new servers when they opened back on live... 340+ in GFay, GMs worldkicking people for pulling GFay bard mail dude to Felwithe entrance, rerolling in Qeynos because only 110 people there, ... fun times!
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  #4  
Old 08-16-2016, 10:42 PM
Treefall Treefall is offline
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I never really made and stuck with a Druid main, so I would probably do that.

Shaman doesn't appeal to me but I want to be able to heal and solo.

Ports would be a nice perk.
  #5  
Old 08-16-2016, 11:48 PM
Psionide Psionide is offline
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What's with all these votes for shamans in classic? Don't people realize they don't really shine until kunark? If you want op class for vanilla you go mage.
  #6  
Old 08-17-2016, 01:34 AM
Jaleth Jaleth is offline
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Nice to see my 3 favorite classes are 3 of the 4 least desired to play on a new server at this moment in time. Boy can I pick em.
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  #7  
Old 08-17-2016, 01:44 AM
bdastomper58 bdastomper58 is offline
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dark elf shadowknight, all points in INT of course
  #8  
Old 08-31-2016, 08:29 AM
Ivory Ivory is offline
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I doubt most people really know the power of necromancers sub 50 even today....

I meet VERY few necromancers who realize they can melee (adding significant damage) and out-tank their pets before 50. Who don't even know they have a self damage shield (or know their embrace spell is stronger than SKs, by a lot).

You think players now know it all, but I assure you they don't. There are a LOT of secrets to uncover (or a lot of myths perpetuated from old school EQ, that just aren't true at a mechanical level....like the strength of archery).

You may believe you have it all figured out, that there is nothing new in EQ after all these years....but you likely don't. ((For example, like a necromancer, did you know a cleric is actually more efficient soloing when they melee more sub 50?))

That is the type of stuff I been doing since I joined the server.... I played classic EQ, now I'm using what I know to go to the next level and outright break it :P
  #9  
Old 08-31-2016, 09:22 AM
Bruno Bruno is offline
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Quote:
Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
I doubt most people really know the power of necromancers sub 50 even today....

I meet VERY few necromancers who realize they can melee (adding significant damage) and out-tank their pets before 50. Who don't even know they have a self damage shield (or know their embrace spell is stronger than SKs, by a lot).

You think players now know it all, but I assure you they don't. There are a LOT of secrets to uncover (or a lot of myths perpetuated from old school EQ, that just aren't true at a mechanical level....like the strength of archery).

You may believe you have it all figured out, that there is nothing new in EQ after all these years....but you likely don't. ((For example, like a necromancer, did you know a cleric is actually more efficient soloing when they melee more sub 50?))

That is the type of stuff I been doing since I joined the server.... I played classic EQ, now I'm using what I know to go to the next level and outright break it :P
Very few necromancers play their toons to the fullest potential post 50 as well. They're a very versatile class that require some time to master.
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  #10  
Old 09-01-2016, 08:56 AM
GreldorEQ GreldorEQ is offline
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Quote:
Originally Posted by Ivory [You must be logged in to view images. Log in or Register.]
You think players now know it all, but I assure you they don't. There are a LOT of secrets to uncover
This game is markedly more fun when you explore, and test, and try new things. There is so much new content to approach from new perspectives!
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