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| View Poll Results: Which class on fresh classic? | |||
| Warrior |
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22 | 6.73% |
| Paladin |
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15 | 4.59% |
| Shadow Knight |
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18 | 5.50% |
| Rogue |
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14 | 4.28% |
| Monk |
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22 | 6.73% |
| Ranger |
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16 | 4.89% |
| Bard |
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19 | 5.81% |
| Cleric |
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26 | 7.95% |
| Shaman |
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32 | 9.79% |
| Druid |
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23 | 7.03% |
| Wizard |
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11 | 3.36% |
| Magician |
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17 | 5.20% |
| Necromancer |
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38 | 11.62% |
| Enchanter |
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54 | 16.51% |
| Voters: 327. You may not vote on this poll | |||
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#41
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Crowded launch servers are pretty fun.....
Because of the contest over mobs and over-camping (even day 1)....people begin to spread out looking for EXP. For example, first day on a 2k+ server full of noobies it isn't even worth trying to fight to level....instead you level faster by running between cities and doing the mail delivery quests (then using money to try and buy bone-chips). As you get a little bigger, you can start to get REALLY creative in where you try to fight to get exp (killin fish in kera isle? sure why not). I want to say "release with kunark at least"....but also playing a fresh classic server and needing to level to 50 with everyone competing in old world sounds like a lot of fun too.... leveling is slow but that means people end up doing more trade-skills and socializing / questing....pretty fun. | ||
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#43
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#44
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I never really made and stuck with a Druid main, so I would probably do that.
Shaman doesn't appeal to me but I want to be able to heal and solo. Ports would be a nice perk. | ||
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#45
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What's with all these votes for shamans in classic? Don't people realize they don't really shine until kunark? If you want op class for vanilla you go mage.
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#46
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Quote:
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crabby old man playing 4000 year old goblin sim
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#47
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Nice to see my 3 favorite classes are 3 of the 4 least desired to play on a new server at this moment in time. Boy can I pick em.
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Galvas Blightwind - Shadowknight
Merek Falmont - Paladin Meridius Auram - Wizard | ||
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#48
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dark elf shadowknight, all points in INT of course
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#49
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Quote:
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crabby old man playing 4000 year old goblin sim
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#50
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Quote:
The funny thing about Druid soloing back in the day is that their magic DoT line was unresistable at the very start of the game. Level 14+ Druids were able to DoT-kite deep-Red cons. That was fixed quickly, although it was still very popular to DoT kite more level appropriate things, until they nerfed that as well later on. Charm soloing with animals and quad kiting were unheard of. Necro is probably a faster soloer because the Druid spots are limited as they get up in levels and will be overcamped between them. The ridiculously OP necro pet just tears through everything, wherever the necro wants to go. But this just another reason why a new PvE server with the exact classic coding will be shit. I take it back, wouldn't even be worth playing that kind of server to experience OP Necros again. Who really cares how OP you are when there's no skill/invention in it and you'd just be sitting around waiting for boring camps like everyone else once you get to the top.
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