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  #41  
Old 06-24-2016, 02:12 AM
Xaanka Xaanka is offline
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Originally Posted by AgentEpilot [You must be logged in to view images. Log in or Register.]
Iam gonna build a wall around the red server.
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  #42  
Old 06-24-2016, 07:43 AM
Sodors Finest Poster Sodors Finest Poster is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
lol get you quoting camp rules. Why wasnt Snaj <BDA> kicked from the guild after being a dick in Lower Guk for trying to say rules were broken and he was entitled to a camp people were sitting on?

BDA Code of Conduct - just for laughs really. Do the same double standards apply on Phinny?

What a joke lol [You must be logged in to view images. Log in or Register.]
That incident made a good thread.
  #43  
Old 06-24-2016, 07:26 PM
AgentEpilot AgentEpilot is offline
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Originally Posted by Xaanka [You must be logged in to view images. Log in or Register.]
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Makes no sense for what I said lol, but nice meme.
  #44  
Old 06-27-2016, 05:50 AM
DMN DMN is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
I legitimately have no idea what you're even talking about right now. But if you didn't catch on I was being SUPER sarcastic. "You can only camp what you can see from 1 spot" is the dumbfuckest rule I've ever heard of in my entire life. I can't think of a single camp in EQ with enough mobs to satisfy a full group that you can get LoS on from a single spot. I think it's just the lazy/easy guideline that staff came up with to handle camp disputes cause it was easier than individually defining all the popular camps in the game.

How many mobs can u legally pull at CoM stables? From where 99% of stables groups on P99 sit you can't see a single mob. How bout Fungi King in Seb? Can only kill the mobs in zoneout room? Makes so much sense if you don't think about it.
The rules are only relevant when someone else is contesting the camp. So someone has to have the audacity to first try to context those.

Whether the rules are lazy or not, they are easily understood as written, even if some camps don't lend well to the generic notion of LOS camping.

If groups don't like their split of exp/loot. They can just leave and go elsewhere. Whether they share or don't, at the end of the day, the exact same mobs are dying and payers getting their exp/loot.
  #45  
Old 06-27-2016, 05:57 AM
DMN DMN is offline
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Originally Posted by NegaStoat [You must be logged in to view images. Log in or Register.]
Mistmoore inky NPC's not having casters worth a shit is a big reason the zone is used so much, on top of its ZEM. If casters wouldn't do the non classic thing of healing through walls, you'd see a lot of Permafrost, Cazic Thule, and Runnyeye used for similar exp returns. But the heals go off through the walls, or zones are shitty for different races to use in hunting down a vendor / bank use... Mistmoore has a LOT of convenience going for it is the thing.
Eh? healing outside of LOS was, sadly, quite classic. Sol b. perma, and CT were notoriously bad for such things. when other people are killing all the nearby mobs to your camp, you tend to not hae to deal with it, though. Which is probably what you are thinking of.
  #46  
Old 06-27-2016, 06:10 AM
LostCause LostCause is offline
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back in 99 the server pop was higher shit you were lucky to find a mob to pull

shits classiccc
  #47  
Old 06-27-2016, 06:10 AM
Freakish Freakish is offline
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Originally Posted by jcr4990 [You must be logged in to view images. Log in or Register.]
I legitimately have no idea what you're even talking about right now. But if you didn't catch on I was being SUPER sarcastic. "You can only camp what you can see from 1 spot" is the dumbfuckest rule I've ever heard of in my entire life. I can't think of a single camp in EQ with enough mobs to satisfy a full group that you can get LoS on from a single spot. I think it's just the lazy/easy guideline that staff came up with to handle camp disputes cause it was easier than individually defining all the popular camps in the game.

How many mobs can u legally pull at CoM stables? From where 99% of stables groups on P99 sit you can't see a single mob. How bout Fungi King in Seb? Can only kill the mobs in zoneout room? Makes so much sense if you don't think about it.
Fight in fungi king room, so many pathers you'll never run out of mobs. Bodyguards in droga, you can also see chief. There's a select few camps where it works but yeah for the most part we group where it's safe and send our pullers into the dangerous areas.
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  #48  
Old 06-27-2016, 08:04 AM
LostCause LostCause is offline
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can you not camp at the small island in water?

should get no aggro at all and monk can sneak solo pull PH
  #49  
Old 06-27-2016, 08:06 AM
LostCause LostCause is offline
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guess if you want a xp group zone out seems better

if you just want dem fungi tunics lil island in water way is way better not sure how it works on blue tho we did that forever on red and before invis nerf you could just calm/invis pull through ground at crpyt.
  #50  
Old 06-27-2016, 02:21 PM
jcr4990 jcr4990 is offline
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Originally Posted by LostCause [You must be logged in to view images. Log in or Register.]
guess if you want a xp group zone out seems better

if you just want dem fungi tunics lil island in water way is way better not sure how it works on blue tho we did that forever on red and before invis nerf you could just calm/invis pull through ground at crpyt.
Think there's some dumbass rule that ur not allowed to camp on that isle in the water to farm fungi king on Blue. At least that's what I've been told. GM's will tell u to move if somebody reports u.
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