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#1
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Thanks for all the replies folks. Yeah, it's true that a new mmo like classic EQ would be impossible to market and be a success in todays world. Would be really interesting to see us P99ers try a fresh server that somehow would only be playable without outside help. I know, that would be impossible.
I do really enjoy being able to see how quest turn out. As someone would joined live when LoY came out, questing was just not something anyone I played with did back then... except for PoP progression. As a family man, it's nice being able to do EQ quest even if it's not truely questing using wiki. Oh to be a 14year old loser with 8 hours a day to play again. It's funny tho, even holding the wikis hand while questing, STILL harder than doing a wow quest lol. | ||
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#2
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Quote:
__________________
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#3
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Quote:
Danth | |||
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#4
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stupid Gnawfang and Cracktusk
such a waste of excitement as a tracking class
__________________
Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#5
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I just think it is a shame no one ever solved the rogue off-hand epic!
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#6
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In LoY I did the quest for Stoicism (mini torpor) on a shaman with a bunch of my friends. LoY was a great expansion for noobing about in!
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#7
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We had a GM in our guild (only the guild leader knew it at the time) and we got lots of inside information from him - which gave us a huge leg up on the rest of the server. Was pretty awesome.
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#8
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It was also a different generation of player back then. When Everquest first came out a large portion of their early community were old MUD players, as was Brad McQuiad. These hard core gamers and readers were used to playing games where the secret password to get into the last room of the final castle to defeat the boss was written on a slip of paper in a drawer in the first room you spawned into over a year ago.
I remember lots of books and slips of paper and all sorts of information spread all over Norrath, some even in other languages, that covered history, myths, all sorts of stuff that contained hints for various quests. As someone that was also forged on MUDs and now loves hard core ARGs where hours of research and speculation are required to solve the greatest challenges I returned to P99 because of that level of challenge. The modern gamers in general are simply not used to that level of challenge. Games like WoW and countless mindless add-ons that point on your map exactly where to go and what to do have changed the mentality of gamers in general. It is for that reason I believe that people have a hard time comprehending the effort that was so commonplace for many gamers in times past. | ||
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#9
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I was reading Unsolved Mysteries in Everquest this morning.
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#10
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I know when I played back in 1999, when the game came out, everyone and their mothers used Allakhazam.
http://everquest.allakhazam.com/ | ||
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