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  #1  
Old 04-12-2016, 09:17 PM
Daldaen Daldaen is offline
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Nor should anyone. Sontalak and Vindicator aren't listed explicitly in the rules.

ToV + Statue + Tormax are the only mobs listed and the only ones to which these rules are applicable.
  #2  
Old 04-13-2016, 11:44 AM
phiren phiren is offline
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I think we can agree all racers need to be guild tagged and NOT /anon (/role is fine if you must).

I haven't seen this come up in a while, but I remember an unguilded TMO person snatching up FTEs on Kunark mobs and TMO promptly claiming he was one of theirs. Though I'm sure he was, it still seems sketchy for /anon and unguilded chars to get FTE?

It's hard to imagine a racer NOT being guilded, but I would like to throw that out there before someone tries to do it and cause confusion & jimmyrustling.

If someone from Dial-A-Port snatches up FTE for fun and legally, I would suggest that Dial-A-Port has FTE for 60 minutes.

What to do when some Kael group with no ambitions, total accident, chain aggros and gets FTE before the racers get there?

It's easy to look BACK on the situation later. But the racers are still going to be racing. You guys should have enough data to determine how long it takes for someone to get FTE. IE: in Kael if anyone gets FTE under 34 seconds, it's obviously a bogus FTE, and the racers should still continue. The first FTE after the 34 second mark would seem like the legal one that all guilds should respect.

When in doubt -- I would say your racers should always continue their race and snatch up an FTE so it's registered and seen. We will have some time to figure out what happened and if the first FTE was bogus.

~Phiren
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  #3  
Old 04-13-2016, 11:53 AM
Daldaen Daldaen is offline
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So to clarify:

When a guild wipes to Target X, the mob is now FFA and they are free to engage another mob before their 60 minute timer is up.

The mob becoming FFA was stated by Sirken but it was also said that the guild acquiring FTE is locked into that mob for 60 minutes until time expires or the mob dies... It doesn't mention the guild dying.

Common sense would dictate a wipe causing the mob to become FFA clears them of their 60 minute FTE limit I think... But just to be safe I'll ask here.
  #4  
Old 04-13-2016, 12:00 PM
Pint Pint is offline
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the rule seems pretty clear in stating: "A guild may not FTE any other raid target until their FTE’d target is either Dead, or the 60 minutes is up." being able to intentionally throw a kill or pull it to camp and let it eat a few people then zone out would be pretty blatant manipulation of the rule. just dont race for a mob you arnt wild about killing.

i also dont know that guilded vs unguilded matters, the person will say who he fte'd for and since the pulls arnt instant there will be time to sort things out. if dial a port fte's a mob then allows aftermath or anonymous or anyone to kill it for them, that isnt really any different then azure guard fte'ing a mob and getting europa and omni to kill it for them.
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  #5  
Old 04-13-2016, 12:04 PM
Daldaen Daldaen is offline
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The rule didn't state the mob became FFA after a wipe until Sirken clarified though. Just seeking a little clarification.

Indeed though, you could throw a kill to clear yourself of the FTE you're locked in. But on the other hand a guild could just stall kill a mob FFA that you wiped to keeping you locked in for a very long time as well.

I really don't like the being locked in and not being able to concede a target if you so choose because of these things.
  #6  
Old 04-13-2016, 12:10 PM
phiren phiren is offline
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I just don't know any other simple way to police the issue other than Sirken's original rule:
When you FTE a mob, you are locked in for 60 minutes or until it's dead.

All this 'concede' stuff to go after other targets is just going to cause way too much confusion. I like the idea of having guilds gamble. If Mob A pops, but you really don't want it because Mob B is juicier... then that's the risk you run.

This is a "new raid scene" IMO. I personally like the rules. It's very very very simple and clear to me.

Allowing guilds to concede, back-out, or purposely wipe, just opens the door for tons of drama, which I thought we are trying to get out of.

~Phiren
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  #7  
Old 04-13-2016, 12:18 PM
Daldaen Daldaen is offline
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If that's the case then wiping shouldn't cause the mob to FFA I would think then?

Being locked in on a mob that turns FFA and another guild engages makes 0 sense to me.

Either after a wipe you need to be unlocked and it how FFA or after a wipe you remain locked and the mob remains your FTE until the timer expires.
  #8  
Old 04-13-2016, 12:23 PM
Pint Pint is offline
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i think the rules are designed to give you 1 chance at your mob without getting hassled and in return for that one chance you lock yourself out of the rest of the scene for an hour or until you kill your mob. im not saying i agree with the rule but i do think its intentionally designed to factor in risk vs reward.

i think these rules are very good earthquake rules and will distribute the kills more evenly in those situations, but for standard cycles they require significantly more effort and are in practice a complete mess. i dont think a casual guild got a single target this cycle so it still all went to awakened and aftermath.
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  #9  
Old 04-13-2016, 03:02 PM
Culkasi Culkasi is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
I dont think a casual guild got a single target this cycle so it still all went to awakened and aftermath.
Like Daldaen said, pretty crappy window, and we also wanted to observe for a cycle before we decided what to do.
I can see us picking partial windows of some mobs next week and give it a shot. We are not going to contest 30 mobs because we don't really want to kill 30 mobs, so we'll pick our spots and see how it goes and learn from it. Looking forward to race a bit in ToV myself [You must be logged in to view images. Log in or Register.]

And as someone else said, lets get all mobs back on the same timers, this thing with earthquake resetting some timers and not others is a mess.
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  #10  
Old 04-13-2016, 03:07 PM
Pint Pint is offline
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i mean all of ToV was in window during prime time in the evening, idk how much better it can get than that. it was like 17 simultaneous mobs.
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