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#1
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I recommend Shaman.
Just 1 of them | ||
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#2
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Enchanter and shaman
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#3
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ooo worst duo sounds fun! Myself back in live Classic was playing a bard and my friend was a druid. We were doing aviaks in SK and Lake Rathe I remember. Also had remember duoing with a warrior at SK spires.
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#4
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Necro is the most played class on the server (and probably the one a lot of people get to 50 or 60 first, along with druid), and they don't need any gear. They can get all the gear they need solo.
__________________
Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#5
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Quote:
__________________
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#6
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So, from all these answers, you have a lot of options, and you've raised a pretty classic debate. It comes down to what you and your friend want to play. Caster types and healer types tend to spent time sitting down waiting for their mana to return, tank types need healing, as do melee types, but they also need to avoid getting hit.
So basically you want a tank type (warrior, sk, pally) or a pet type (mage, necro, or if you are creative, a enchanter) to keep the monster's attention and do some damage, and another character to support the tank type and do more damage or mitigate damage. Druids provide the most versatility as a support class, but many would prefer a shaman. Bards are also versatile, don't provide healing immediate healing, but do a lot of other things second best. So if you choose compliments that you like to play, then you should have no trouble having fun. I recommend playing what you want. I've duo'ed a bard necro before, and that's fun. A shadowknight shaman would be a classic combination, and you could both be trolls or ogres. Some of the more exotic groups work well in particular situations, but not others. You might want to start in the same city, so that you don't have to travel at the beginning and there are no race/faction issues. Hope that helps. | ||
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#7
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Have no plat
Cleric Enchanter or Necro Shaman Have some plat Ranger SK | ||
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#8
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do tomato/tomato and win every time all the time
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#9
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Enchanter - druid: snare + charm = easy quick safe exp, great group appeal at higher levels
Necro - necro: easy quick safe exp in undead zones, no group appeal Troll SK - troll shaman: fun, lots of places you can go, few things you cannot kill, good group appear Enchanter - enchanter: different and fun (did that with a friend, had a BLAST). Gets you to 55ish in no time. At higher levels, two encs are redundant in groups, but a single enc has great group appeal of course Iksar shaman / iksar monk: something just sounds right about this setup | ||
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#10
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If no money : cleric and enchanter
If money : Ogre shaman and iksar monk /thread | ||
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