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#41
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#42
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Number of reasons the server pop is dying off.
1. Velious is end of the line. 2. To get any gear on this type of server you have to raid for 3 to 5 months to get 1 great item. Sell your soul to a free EMU server for 30 hours a week waiting to log in at a moments notice gets old for 1 White Dragon Helm or 1/2 NToV item(s) is not as fun as it was on live where you could collect your whole mains loot in 4 to 5 months. 3. Guilds playing by its own rules (see #2 as to why) as rare as the mobs are, the drops are even rarer so no one guild wants to work out a deal to rotate mobs with each other. 4. Broken unfixed quests, items, mobs, drops, etc. One difference from live to here is the staff isnt paid, and Live had many many more patches to fix problems that were simple, fast fixes to keep people on a roll. However, on this server we maybe get 3 to 5 hard resets a year, been nearly forever since we've had a hard reset with so many "pending" fixes ready to go that could make people happier. 5. Policing, this server doesnt have much of it anymore. GM's punishments dont seem to take much of a hold, and repeat offenders never really get tossed from the server for good. (aka the risk of losing an account dont mean much on P99, didnt pay monthly fees or pay to even open an account). I believe #5 and #4 are the bigger problems that never seem to be addressed to well. With more patches after a number of easy fixes have been completed, and more hard resets (YES LIKE LIVE DID!) would help the players stay happier. Rather then seeing on the forums "Pending Update" for 7 weeks or longer. Also if offenders on the server are removed and those offenders lose their account and Gms would actively reban returning offenders it would make the server healthier. Right now its a wild west that 70% of the server is not happy with. I would love it if this server actually applied the Live rules. First time, 7 to 10 days, second time, 10 to 14 days, final time Banned. Currently people can train, and nothing will happen for weeks on end, and IF for the slight chance they do get busted, a GM just asks the guild to leave the zone give up the ONE mob, and the player's account gets 3 day break, which that offender just logs into another toon and keeps playing. Then that offender just puts in a petition to have it removed which you see that toon playing the same tricks the following night. Which I think people are tired of seeing too. | ||
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Last edited by botrainer; 12-06-2015 at 12:21 AM..
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#43
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#44
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#45
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Its a video game, well more accurately it is a recreation project. Except for weirdos, people are supposed to eventually grow bored of it and move on.
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#46
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And there were over 1200 people on Friday night, no different from most nights for months.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | |||
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#47
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Extreme twinking means players don't have any reason to actually hunt for gear or quest outside of raiding (which is super saturated). When you take out gear / quests from everquest....all you have left is efficient grinding for EXP. So basically, outside of waiting in lines and poopsocking for raid gear, the only thing to do is sit around on your twinked alt grinding out exp in the same handful of dungeons. Sure, you "can" get a group and do a rare dungeon for some new adventure....but that involves dragging people out to some random place and doing rebinds and all sorts of BS just for a change of scenery ((usually won't happen)). Oh, and that isn't even counting people logging on their alts to buff their EXP teams to make it even more of a trivial grind. And the incentive to group is SEVERELY weakened by being so twinked, you can easily just solo a lot of the time. Basically....the game is boring in god mode :P The reason EQ is so fun over other MMOs was because it is more difficult and you actually NEED each other (outside of raids!). That is why live servers suck. Because they made it so much easier and you can just go do your thing in your little world grinding out exp. [You must be logged in to view images. Log in or Register.] | |||
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Last edited by Ivory; 12-06-2015 at 09:53 AM..
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#48
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Maybe we all just realize that EverQuest nostalgia goggles wear off. EverQuest isn't particularly a great game for mechanics or challenging gameplay. All of the challenges on this server are player made. With Velious on the horizon, there would be new stuff we wanted to see nostalgically. Now, there isn't. The game revolves solely around gear progression, and at some point the work to earn gear upgrades becomes absurd unless you live and breathe the game. Newer games have better content and challenges with a more reasonable requirement of time for progression.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#49
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#50
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Some people are driven by externals and aquiring something new(pixels). Much more gratifying to just play for social reasons. P99 has a great community. | |||
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