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#1
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Bokke just stop casting scoriae on the wrong people. Always get resisted. let it go
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Backup, Human Druid of the Jaggedpine Treefolk. Defender of Bears. Servant of the secret order of <Charles Bronson>. Rhuobhe, Human Cleric of the Dismal Rage. Wielder of the sacred Aegis of Life. Semi-retired veteran. | ||
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#2
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I can agree here with playing a druid on Tallon Zek for 6 years. I mostly stick to my Dots and kiting people and outlasting than trying to be a ghetto wizard and letting damage shield do most of the work VS melee's. That doesn't really work here or it's not really a great play style cause people will just run away and plug.
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#3
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compulsion,
Live worked, this is not live or live like its p99 enjoy | ||
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#4
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ya druids dot'd a lot back in the day
In PoP it made it even easier because PDM druids all got that Swarming Death right clicky from PoTime that thing was retarded Gidaeon? was like the one good druid in PDM from that era | ||
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#5
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Quote:
If we're talking about PoP era dotting a lot wasn't an issue due to the massive size of mana pools (and mana regen), but honestly the nukes were very powerful. With item effects in place and AA points, along with ice debuffs and ice nukes, nuking was very strong. | |||
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#6
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they certainly nuked too though
moonfire hit a lot of people in luclin days | ||
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#7
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oh yeah that thing was syiiiiiiiiiiiiiiiiiiiiick
remember when PoP first opened at that 1 charge AA DS for 600 dmg would stay as a buff if you kept rune up in front of it on your buff order? kek | ||
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#8
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Pretty simple mechanic that applies to both PVE and PVP. Low cost, high dmg to mana ratio spells are intended to be used in a group environment with resist debuffs. High cost, low dmg to mana ratio spells are intended to be used when the target hasn't been debuffed.
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#9
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Only wizards have that choice.
I don't have much opinion one on this matter though. | ||
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#10
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Quote:
That being said, some classes function way better in groups. This game was never balanced around PVP to begin with, let alone solo PVP. It is built from the ground up to not only reward but require grouping with other players - why should PVP be any different? This ain't some WoW shit where you can farm solo daily quests for a month to get raid gear, or steamroll off quest hubs to max level before you even benefit from grouping. | |||
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