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#1
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Full name : Lord Vyemm
Level : 66 Race : Dragon Class : Paladin Main faction : Guardians of Veeshan Health points : 151500 Damage : 387 to 1162 Attack speed : 78% Average melee damages : 1124 per round Source: http://chroniclesofnorrath.com/alla/npc.php?id=124017 Full name : Lord Vyemm Level : 66 Race : Dragon Class : Paladin Main faction : Guardians of Veeshan Health points : 466666 Damage : 387 to 1166 Attack speed : 69% Average melee damages : 1301 per round Source: http://freeport.bladesofwrath.org/al....php?id=124017 Seems accurate to what I experienced tanking him on live. The hitpoints on these 2 sites are VERY different tho. | ||
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Last edited by Scryll; 09-01-2015 at 07:22 AM..
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#2
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Sounds like Empire needs to take notes from rampage
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#3
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I'm getting hit an average of 595 with 85% accuracy in defensive at 1487 AC taking about 190k in damage over an entire defensive
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#4
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So you should survive 2 rounds. That's a cheal every 2-3s or so.
Get better clerics!
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hello i'm cucumbers
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#5
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GU Tanking summary for: Vanco --- Total damage: 42671 --- Avg hit: 592 --- Swings: 87 --- Defended: 11 (12.6%) --- Hit: 72 (82.8%) --- Missed: 4 (4.6%) --- Accuracy: 94.7% --- Dodged: 1 (1.3%) --- Parried: 3 (3.4%) --- Blocked: 0 (0%) --- Riposted: 7 (8.3%) --- Absorbed: 0 (0%)
/GU Tanking summary for: Vanco --- Total damage: 98322 --- Avg hit: 599 --- Swings: 234 --- Defended: 41 (17.5%) --- Hit: 164 (70.1%) --- Missed: 29 (12.4%) --- Accuracy: 85% --- Dodged: 9 (4.5%) --- Parried: 17 (7.3%) --- Blocked: 0 (0%) --- Riposted: 15 (6.9%) --- Absorbed: 0 (0%) /GU Tanking summary for: Engelburt --- Total damage: 160743 --- Avg hit: 627 --- Swings: 345 --- Defended: 45 (13%) --- Hit: 256 (74.2%) --- Missed: 44 (12.8%) --- Accuracy: 85.3% --- Dodged: 8 (2.6%) --- Parried: 18 (5.2%) --- Blocked: 0 (0%) --- Riposted: 19 (5.8%) --- Absorbed: 0 (0%) /GU Tanking summary for: Vanco --- Total damage: 131327 --- Avg hit: 605 --- Swings: 309 --- Defended: 50 (16.2%) --- Hit: 217 (70.2%) --- Missed: 42 (13.6%) --- Accuracy: 83.8% --- Dodged: 10 (3.7%) --- Parried: 23 (7.4%) --- Blocked: 0 (0%) --- Riposted: 17 (5.9%) --- Absorbed: 0 (0%) /GU Tanking summary for: Checkraise --- Total damage: 198212 --- Avg hit: 593 --- Swings: 477 --- Defended: 69 (14.5%) --- Hit: 334 (70%) --- Missed: 74 (15.5%) --- Accuracy: 81.9% --- Dodged: 25 (5.8%) --- Parried: 31 (6.5%) --- Blocked: 0 (0%) --- Riposted: 13 (2.9%) --- Absorbed: 0 (0%) /GU Tanking summary for: Checkraise --- Total damage: 65425 --- Avg hit: 594 --- Swings: 160 --- Defended: 28 (17.5%) --- Hit: 110 (68.8%) --- Missed: 22 (13.8%) --- Accuracy: 83.3% --- Dodged: 6 (4.3%) --- Parried: 15 (9.4%) --- Blocked: 0 (0%) --- Riposted: 7 (4.8%) --- Absorbed: 0 (0%) /GU Tanking summary for: Checkraise --- Total damage: 196761 --- Avg hit: 611 --- Swings: 448 --- Defended: 77 (17.2%) --- Hit: 322 (71.9%) --- Missed: 49 (10.9%) --- Accuracy: 86.8% --- Dodged: 16 (4.1%) --- Parried: 33 (7.4%) --- Blocked: 0 (0%) --- Riposted: 28 (6.7%) --- Absorbed: 0 (0%)
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#6
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Quote:
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#7
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Legacy of Steel killed him with 6 clerics
Is that mathematically possible here? Recharged bladestoppers and soul fires aside. Vanco is definitely not max geared and Luclin AA is certainly and absolutely suspect. Would live parses on a tank with the same gear and godly clerics spamming heals work or has something changed there? Do not be so quick to discredit the guilds of old. None of you hold a candle to Thott. And even still he didn't have a how to guide in front of him for all this. | ||
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Last edited by Nirgon; 09-01-2015 at 11:06 AM..
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#8
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Looking at my math again, I retract the previous DB and DI. How is it possible for a mob to hit for 750 with a DI of 45?
It's more likely he has a DB of 200 and a DI of 50, which makes his max hit 1200... That matches with the spreadsheet I have from classic mob damage values. Still wondering about the 5 attacks in one round. It would say kick or bash and not clawed if it was one of those. Triple attack on primary and double in offhand?
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Last edited by Rogean; 09-01-2015 at 11:16 AM..
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#9
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(i don't think they did) but did mobs start adding extra hits when summoning you at any point on live? or maybe it's part of call of the zero?
the tanks we're putting on vyemm all have around 1450 AC, by the way /GU Tanking summary for: Vanco --- Total damage: 157214 --- Avg hit: 600 --- Swings: 370 --- Defended: 53 (14.3%) --- Hit: 262 (70.8%) --- Missed: 55 (14.9%) --- Accuracy: 82.6% --- Dodged: 12 (3.6%) --- Parried: 23 (6.2%) --- Blocked: 0 (0%) --- Riposted: 18 (5.2%) --- Absorbed: 0 (0%) it still seems (insanely) unlikely that a 6 cleric chain could possibly keep up, even on a much better geared tank | ||
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#10
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I believe the cleric was pretty low on mana in the Vyemm video Rampage posted at the end of the fight.
Can't imagine it with 6. | ||
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