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#41
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#42
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#43
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Class interchangeability within arch classes (all healers, all tanks, etc) are not the same as WoW system where MOST of the classes can switch between complete arch roles from tank to dps to healer on a whim. And if game MEANT for every group to have mandatory war+cle+enc, + 3 dps, then what the hell the other 9 classes are for? Cosmetic appearances? That's BS [You must be logged in to view images. Log in or Register.]
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#44
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Can they just add PoP and skip luclin? <3
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#45
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#46
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Custom content could be amazing. Luclin and pop zones with classic NPC's?
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#47
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And - "Classes all have roles and specific uses" - is laughable. Ranger brings such a great class specific ability to a group - they needed to take DTs... and oh wait they can track!
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#48
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So, you claim they have no role then mention a few of their roles? Not sure if trolling or if you actually think you are making sense right now.
Taking DT's is actually a very important aspect to taking down mobs who do DT. If you don't specify then tanks and clerics are most likely the first to get mowed down. Tracking, likewise, is an important role that only rangers can really fulfill. Are all of the roles in EQ glamorous? Not necessarily but that is part of the appeal. People, the staff, made this server because classic EQ was special. Likewise, everyone who chooses to play here does so for those same reasons. So instead of requesting everyone else conforms to how you think p99 should be run, why don't you just enjoy it? Otherwise, as I already stated, there is a multitude of other games which offer the "balance" you seek. | ||
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#49
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Just because I don't like SOME of the thing that going on in MY country, doesn't mean I want to immigrate. And any idiot can be assigned to take a DT - the reason it was always joked to go the ranger only signifies how useless they were for pretty much anything else. And tracking is hardly EVER needed once you get a little bit accustomed with the area you hunting/camping. The sheer fact that some classes were made ultra-specialized for hard grouping/raiding, while others were given questionable soloing abilities shows inherited issues with game original design (such as hideous Xp penalties on rather gimp classes, while having virtually no penalty on ultra powerful class like necro). Even original EQ devs realized this and XP penalties were removed during Velious and classes got few extra perks that helped them to be more balanced. Even them, the game itself shifted heavily towards higher end, where more casual grouping classes became less desirable (again see statement by Daldaen about Velious high end grouping content)
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#50
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argh no keep the classic style going pop and luclin where too much.
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