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  #41  
Old 04-10-2015, 09:05 PM
Cecily Cecily is offline
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Originally Posted by Lorian [You must be logged in to view images. Log in or Register.]
Rangers get to fear kite animals, SK's can already fear kite anything that can be feared. So not a game changer, although a good improvement for rangers. I bet quite a few will be fear kiting Cougar Claw Earrings in EW.

Btw and off topic, I predict EW and GD will be dominated by charm kiting bards.
SKs can fear anything for 7 ticks and 100 mana. SKs can fear undead for 9 ticks and 50 mana. Rangers can fear animals for 3 ticks and 10 mana.
Yeah.. I think that's a game changer.

Lets compare snares.

SK:
Clinging Darkness - 20 mana, 6 ticks.
Engulfing Darkness - 60 mana, 10 ticks.
Dooming Darkness - 120 mana, 15 ticks.
Cascading Darkness - 300 mana, ~15 ticks.

Ranger:
Snare - 15 mana, 39 ticks.
Ensnare - 35 mana, really really really long.

So just using snares, fear, and melee.. rangers are WAY more efficient. Not to mention higher DPS and better active / passive hp recovery.
Yes it's a game changer. 15 mana + X fears will probably cost around 100 mana per fight, at most.

SKs can solo. Rangers are soloers. Efficiency makes all the difference.
Last edited by Cecily; 04-10-2015 at 09:26 PM..
  #42  
Old 04-11-2015, 12:45 AM
Master Roshi Master Roshi is offline
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Blood Ember Boots/Gaunts are handy, despite cast times they can be chained for nonstop snare and fear. Works best with a rogue duo imo, but can handle solo just fine with pet nibbling away.
  #43  
Old 04-11-2015, 01:24 AM
Cecily Cecily is offline
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Well if you have free clickies, disregard that entirely!
  #44  
Old 04-11-2015, 04:32 AM
Aaramis Aaramis is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
SKs can fear anything for 7 ticks and 100 mana. SKs can fear undead for 9 ticks and 50 mana. Rangers can fear animals for 3 ticks and 10 mana.
Yeah.. I think that's a game changer.

Lets compare snares.

SK:
Clinging Darkness - 20 mana, 6 ticks.
Engulfing Darkness - 60 mana, 10 ticks.
Dooming Darkness - 120 mana, 15 ticks.
Cascading Darkness - 300 mana, ~15 ticks.

Ranger:
Snare - 15 mana, 39 ticks.
Ensnare - 35 mana, really really really long.

So just using snares, fear, and melee.. rangers are WAY more efficient. Not to mention higher DPS and better active / passive hp recovery.
Yes it's a game changer. 15 mana + X fears will probably cost around 100 mana per fight, at most.

SKs can solo. Rangers are soloers. Efficiency makes all the difference.
Exactly, thank you Cecily.

Yes, it's a short duration folks, but hey...you can re-cast it! Crazy.

I distinctly recall release day on Live. Iceclad and Eastern Wastes weren't filled with Druids or Bards soloing. They were filled with Rangers.
Granted, we don't have the population to support that here - but the point remains that when you start fear-kiting cougars, griffins, etc., life becomes MUCH easier.
  #45  
Old 04-11-2015, 06:52 AM
Lorian Lorian is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
SKs can fear anything for 7 ticks and 100 mana. SKs can fear undead for 9 ticks and 50 mana. Rangers can fear animals for 3 ticks and 10 mana.
Yeah.. I think that's a game changer.

Lets compare snares.

SK:
Clinging Darkness - 20 mana, 6 ticks.
Engulfing Darkness - 60 mana, 10 ticks.
Dooming Darkness - 120 mana, 15 ticks.
Cascading Darkness - 300 mana, ~15 ticks.

Ranger:
Snare - 15 mana, 39 ticks.
Ensnare - 35 mana, really really really long.

So just using snares, fear, and melee.. rangers are WAY more efficient. Not to mention higher DPS and better active / passive hp recovery.
Yes it's a game changer. 15 mana + X fears will probably cost around 100 mana per fight, at most.

SKs can solo. Rangers are soloers. Efficiency makes all the difference.
Ok, you sold it to me! Gotta have my ranger levelled up for the release!
  #46  
Old 04-13-2015, 01:10 AM
Ezalor Ezalor is offline
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i love rangers, but you guys are really exaggerating the utility of panic animal
  #47  
Old 04-13-2015, 03:00 AM
Gustoo Gustoo is offline
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I soloed a ranger to 50 on live twice and the second time was in velious era.

Panic animal is nice especially if you have a swarmcaller. It makes solo reasonable in the karanas at lower levels, and you can solo cougars in velious to get through the 40's.

It's pretty cool. You get majorly beat up but it significantly adds to your ability to solo.
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  #48  
Old 04-13-2015, 03:16 AM
Latege Latege is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
i love rangers, but you guys are really exaggerating the utility of panic animal
It's pretty damn good but there weren't enough places to level up exclusively off animals until Luclin
  #49  
Old 04-13-2015, 03:24 AM
Cecily Cecily is offline
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Quote:
Originally Posted by Ezalor [You must be logged in to view images. Log in or Register.]
i love rangers, but you guys are really exaggerating the utility of panic animal
WW mobs

a glacier mastodon 45 - 50
a velium hound 48 - 53
brontotherium 45 - 51
a rogue dire wolf 50 - 50

That looks like enough to solo to 60. Compared to the current solo option of kill stuff in KC with slow / melee / DS / regen, it's a nice change.
Panic only works on mobs up to 52, so not all velium hounds can be feared. I'll copy my 59 ranger over to beta and see how WW goes later this week.
Last edited by Cecily; 04-13-2015 at 03:27 AM..
  #50  
Old 04-13-2015, 04:24 AM
Uuruk Uuruk is offline
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Rangers suck
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