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  #1  
Old 04-10-2015, 12:04 PM
wormed wormed is offline
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Quote:
Originally Posted by Roguejm11 [You must be logged in to view images. Log in or Register.]
Based on the twitch video from the GMs, they will be following the Velious updates as closely as they can. So in about 2 months the exp penalty will go away. Do I feel it is long overdue, yes. But the new zones, and better knowledge of the game, I feel I will be 65 in no time at all.
The combat table doesn't change for 10 months after release. That's very idiotic to make people wait for that.
  #2  
Old 04-11-2015, 12:45 AM
Master Roshi Master Roshi is offline
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Blood Ember Boots/Gaunts are handy, despite cast times they can be chained for nonstop snare and fear. Works best with a rogue duo imo, but can handle solo just fine with pet nibbling away.
  #3  
Old 04-11-2015, 01:24 AM
Cecily Cecily is offline
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Well if you have free clickies, disregard that entirely!
  #4  
Old 04-13-2015, 03:00 AM
Gustoo Gustoo is offline
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I soloed a ranger to 50 on live twice and the second time was in velious era.

Panic animal is nice especially if you have a swarmcaller. It makes solo reasonable in the karanas at lower levels, and you can solo cougars in velious to get through the 40's.

It's pretty cool. You get majorly beat up but it significantly adds to your ability to solo.
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  #5  
Old 04-13-2015, 04:24 AM
Uuruk Uuruk is offline
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Rangers suck
  #6  
Old 04-15-2015, 03:39 PM
Ezalor Ezalor is offline
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rangers will take whatever they can get, and a short-duration fear vs animals is nice to have

but efficient soloers it makes them not

it's rare you get any measured opinions when it comes to rangers
Last edited by Ezalor; 04-15-2015 at 03:43 PM..
  #7  
Old 04-19-2015, 11:57 PM
ctre ctre is offline
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The Sad thing.
Velious will introduce how gimp ranger tankage is.
The only thing the ranger will do for tanking is Ws .. and die

It is a very balanced introduction.

The only gripe I have is monks.
they get stronger with velious.
Monks need to have a button they activate that allows them to pull boss mobs. and when they melee, the button turns off. When the button is off, the dmg they get hit by, falls back to more than a ranger.. they are a leather/cloth class after all.
  #8  
Old 04-28-2015, 03:54 PM
Ac888 Ac888 is offline
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If I may say something, this is my first server for EverQuest (I played Vanilla WoW in high school), and I play a Troll Shadowknight, dat penalty doe.

BUT! I love playing it, I'm level 30 and work amazing in groups, I never heard the phrase "Sorry we're not looking for SKs" or the like so far in my short career of playing. I don't even notice exp going by that slowly and when I'm grouped with people I'm having a great time so most of the time I ding without realizing I was that close to level.

IMO I don't think they should remove the penalty at all. Even in AD&D, and I mean real AD&D none of that 3rd ed. and newer shit, there was varied exp for classes, experience boosts (not penalties) for having high stats in an attribute, attribute caps for classes/races and even level caps for basically anything other than a Human. I wish we had MMOs out there that were even more strict to AD&D 1st Edition rules.
  #9  
Old 04-28-2015, 04:18 PM
Whirled Whirled is offline
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Quote:
Originally Posted by Ac888 [You must be logged in to view images. Log in or Register.]
If I may say something, this is my first server for EverQuest (I played Vanilla WoW in high school), and I play a Troll Shadowknight, dat penalty doe.

BUT! I love playing it, I'm level 30 and work amazing in groups, I never heard the phrase "Sorry we're not looking for SKs" or the like so far in my short career of playing. I don't even notice exp going by that slowly and when I'm grouped with people I'm having a great time so most of the time I ding without realizing I was that close to level.

IMO I don't think they should remove the penalty at all. Even in AD&D, and I mean real AD&D none of that 3rd ed. and newer shit, there was varied exp for classes, experience boosts (not penalties) for having high stats in an attribute, attribute caps for classes/races and even level caps for basically anything other than a Human. I wish we had MMOs out there that were even more strict to AD&D 1st Edition rules.
I don't remember Shadow Knights being a choice in Basic, Expert or Advanced D&D.
Was that in a Dragon Magazine or Unearthed Arcana 2 maybe?
  #10  
Old 04-28-2015, 04:33 PM
Ac888 Ac888 is offline
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Not SKs. That's just a made up class combo of Warrior (Fighter) and Necro and Necro didn't even exist it was a form of Priest/Cleric that focused on undead summoning and controlling undead. I believe you needed an Evil Alignment. Even then I know there was alignment restrictions. But fighters with over 15 str got a 10% exp bonus same with clerics with over 15 wisdom. Oh and dwarves couldn't be clerics, something about a Dwarf and magic not getting along.
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