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#1
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Quote:
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#2
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Blood Ember Boots/Gaunts are handy, despite cast times they can be chained for nonstop snare and fear. Works best with a rogue duo imo, but can handle solo just fine with pet nibbling away.
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#3
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Well if you have free clickies, disregard that entirely!
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#4
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I soloed a ranger to 50 on live twice and the second time was in velious era.
Panic animal is nice especially if you have a swarmcaller. It makes solo reasonable in the karanas at lower levels, and you can solo cougars in velious to get through the 40's. It's pretty cool. You get majorly beat up but it significantly adds to your ability to solo. | ||
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#5
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Rangers suck
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#6
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rangers will take whatever they can get, and a short-duration fear vs animals is nice to have
but efficient soloers it makes them not it's rare you get any measured opinions when it comes to rangers | ||
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Last edited by Ezalor; 04-15-2015 at 03:43 PM..
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#7
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The Sad thing.
Velious will introduce how gimp ranger tankage is. The only thing the ranger will do for tanking is Ws .. and die It is a very balanced introduction. The only gripe I have is monks. they get stronger with velious. Monks need to have a button they activate that allows them to pull boss mobs. and when they melee, the button turns off. When the button is off, the dmg they get hit by, falls back to more than a ranger.. they are a leather/cloth class after all. | ||
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#8
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If I may say something, this is my first server for EverQuest (I played Vanilla WoW in high school), and I play a Troll Shadowknight, dat penalty doe.
BUT! I love playing it, I'm level 30 and work amazing in groups, I never heard the phrase "Sorry we're not looking for SKs" or the like so far in my short career of playing. I don't even notice exp going by that slowly and when I'm grouped with people I'm having a great time so most of the time I ding without realizing I was that close to level. IMO I don't think they should remove the penalty at all. Even in AD&D, and I mean real AD&D none of that 3rd ed. and newer shit, there was varied exp for classes, experience boosts (not penalties) for having high stats in an attribute, attribute caps for classes/races and even level caps for basically anything other than a Human. I wish we had MMOs out there that were even more strict to AD&D 1st Edition rules. | ||
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#9
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Quote:
Was that in a Dragon Magazine or Unearthed Arcana 2 maybe? | |||
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#10
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Not SKs. That's just a made up class combo of Warrior (Fighter) and Necro and Necro didn't even exist it was a form of Priest/Cleric that focused on undead summoning and controlling undead. I believe you needed an Evil Alignment. Even then I know there was alignment restrictions. But fighters with over 15 str got a 10% exp bonus same with clerics with over 15 wisdom. Oh and dwarves couldn't be clerics, something about a Dwarf and magic not getting along.
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