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#41
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I personally liked AA and some aspects of PoP and might enjoy relieving those experiences, but not at the cost of the ones I can have here. And we can't have both (unless we launch another server for that purpose) because releasing SoL or PoP will unavoidably alter the old world experience. To your early comment on classic as a concept in the eye of the beholder, I'd agree that we can hold different preferences about what made EQ great and I can understand your argument that SoL should be more 'classic' than custom content, but the validity of that argument weighs heavily on the meaning of 'classic' for the developers, they consider the first 3 releases to be sufficiently similar, while the 4th (Luclin) differs sufficiently to warrant exclusion. Under that pretext anything made within the vein of the first 3 releases is more classic. Now, that does not mean SoL could not be modified to fit the design parameters of the earlier releases (eliminate AA, bazaar, nexus, aliens, etc.), but the content would be too robust and would irrevocably trivialize old world content :/ I'm that regard, Luclin is just too good [You must be logged in to view images. Log in or Register.] or too much. | |||
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#42
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MOAR LULIN AFTER VERIOUS PREEZ WANT PEWPEW AA
__________________
The Ancient Ranger
Awake again. | ||
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#43
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#44
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In order to increase the longevity of the server, I do think something will have to be done. The best idea I can think of would be custom, Velious-level content.
But that's asking a lot from a group of volunteers. | ||
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#45
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#46
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Thanks everyone for adding to the thread and no thanks to the people straight up bashing the idea of talking about ideas. Anyways I would like to hear about how / why you guys few SoL changes the game so much that it breaks classic? Was it AAs make you too powerful at somepoint? Was it the weird ass teleportation travel to the nexus that you still had to wait for? New gear imo probably makes old content easier but that is going to be the same with Velious end-game stuff.
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#47
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#48
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I'd be cool with them grabbing some of the zones/raid content from luclin and doing whatever they needed to do to 'classic-ify' it as custom content (levels/loot tables) would be cool. But as others have mentioned, I felt that a lot of the additional content was meh, aa's, bazaar, nexus, space cat people, etc... took a lot out of the game for me in a sense. Though a lot of the raid content was neat and new feeling, the luclin world wasn't something I explicitly enjoyed.
Kunark/Velious were the 2 time periods I loved the most.
__________________
Grombok - Troll Warlord
<Aftermath> | ||
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#49
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The custom content that I would honestly think make the most sense would be re-itemizing & tuning PoP zones for individual release along with creation of new overland targets (giants, dragons, undead, etc.).
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#50
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