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#1
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The difference is motivation. DKP focuses motivation on self advancement while council motivates players more towards guild advancement. Upgrading the guild as a whole far outweighs allowing individuals free reign to shout, "MINE!" | |||
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#2
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I always said that a loot council system would be more efficient if all of its requirements were there, but your argument here seems to be more focused on your personality rather than the need for either system. <3 | |||
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Last edited by Tanthallas; 03-14-2015 at 04:34 PM..
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#3
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Certain items are vastly more valuable to me than others. And I would save DKP for them and spend it accordingly. With a Loot Council, I can't really explain that other than in the single tell I send the people. If the Druid VP Robe weren't tradeable I would save all my DKP for it and burn it all on that, for example. Would abstain from plenty of other drops just to make sure I am guaranteed that drop if it drops. DKP Systems are also nice because you have a finite amount you can work with so you can't hoard all the loots. Some (retarded) systems would award the item to the person with the highest DKP total at a fixed price. These players ended up being able to win entire expansions of BIS without being unthroned from their top DKP slot. But the free-bid systems without fixed amounts worked pretty well in my experience. A little oversight to prevent complete free-market retardation was nice (IE preventing BIS Daggers from going to rangers, and BIS aggro weapons from going to rogues, etc.) and a little bit of a progression focus when expansions released (warrior MTs get priority), and DKP systems work well.
__________________
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#4
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I tend to prefer DKP but have been in guilds with all sorts of systems and as long as the people are good, things turn out fair. So don't join crappy guilds. As far as being with someone for a month, at that stage you really don't have a good sense as to who deserves what. Maybe you were with them for a month but the person getting over you was with them for 5 and nothing dropped for him. To me it sounds like you are just being very impatient and seeing only your own limited perspective. By 1 month in a guild i have 0 expectations (though I often get stuff). By 4 months I probably shoudl have gotten a couple of pieces of something, etc, and have begun to develop a sense of who deserves what. By 9 months to a year i basically know if someone is getting things that doesn't deserve them. At 1 month there is no way I can know who contributed what and who deserves what, I barely know the guild.
Also, this server is unique in that progression is super slow (4 years of Kunark) so unless the guilds you're joining are giving planar loot to alts over new full members, you should not be running into this issue. The 'mains' in the lead of these guilds will have gotten planar loot long, long ago, and be mostly raiding to help others. | ||
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Last edited by Juryiel; 03-14-2015 at 03:55 PM..
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#5
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You hear stories about corrupt leadership fucking up loot distribution regardless of system. But DKP is the only system where I've heard stories of corrupt membership fucking up loot distribution (i.e. all the monks get together and agree on a loot rotation so they avoid competing vs. one another on class loots, thus they all can hoard DKP to bid for all/all gear.)
I'll always prefer loot council. I have no issue with holding leadership accountable, that's gonna be necessary under any system, but if I need to be suspicious of the entire guild membership I'm looking for a new guild. | ||
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#6
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In Anonymous, we are a casual raid guild. We use a zero DKP system to make sure everyone has a chance at obtaining loot. You collect X amount per raid and per harder target (epic mobs and soon class R mobs). If an item drops, the person with the most DKP gets to receive the item and loses ALL their DKP. Now more casual players get to loot other items that drop. You don't have to make every raid and have huge numbers to get loot.
Now you might say, "What about the more hardcore that show up all the time?" Well, they will get geared faster, so now they can stock pile that DKP and wait for that Cloak of Flames or BCG to drop and spend it then. There is no perfect DKP system but we try to make sure everyone gets something.
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Infested <The Second Sons>
Shamnasty <The Second Sons> Tueur <The Second Sons> Huddaan <The Second Sons> An army of alts <The Second Sons> | ||
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#7
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The whole appeal of DKP is having control over when you get your items. That's where I'm going w/ the MINE thing. It's less important than having the right stuff on the right people. Then again we're in Kunark and the gear is all junk. It honestly doesn't matter what you do. You are right though, my argument is completely based off my personality and my opinions about the system. Logically arguing about the merits of one form of elfsim loot distribution being better than another is just burning brain cells. Either works fine. I choose instead the emotional argument that DKP feels greedy to me and makes me cutthroat towards my guildmates. I don't like it.
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#8
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I never understood why a straight up /random, conducted either by leadership or actual players, isn't considered fair. Show up to twice as many raids, get twice as many items. Keeps from zerg recruiting when senior members understand they'll be losing items to the new guys, but encourages participation because every raid could be the raid you get your item!
"I've spent more time at this camp so I get first dibs" has never been the way we determine 6-man loot, right?
__________________
Winga - 59 Barbarian Shaman <BDA>
Hairyporter - 29 Halfling Druid | ||
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#9
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Guild A gets a shot at Trakanon once every few months due to the raid scene on the server. Donal's BP drops, straight up /random happens, the cleric who logs in once a month for raids happens to win the BP over clerics who have been raiding consistently with the guild. In this exercise, you will roleplay a guild leader frantically trying to convince all those other clerics to remain with your guild and devising a new method of distributing high-value/high-rarity loot...
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#10
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This is what all loot systems try to prevent. Most people want a system that rewards hard work, "Do the work get the reward".
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-Core-Riot-
-The Untz Factory- -Awakened- -Taken-Taken II- "I may not agree with what you say, but to your death I will defend your right to say it." "If the freedom of speech is taken away then dumb and silent we may be led, like sheep to the slaughter." "To be able to think freely, a man must be certain that no consequence will follow whatever he writes." CromCruach on Blue - Aurgelmirx on Green | |||
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Last edited by Crom; 03-16-2015 at 05:14 AM..
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