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#41
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The nature of "competitive" raiding on p99 often breeds error in the heat of the moment, and occasionally someone will do something intentionally shitheaded.
What we really need is public raid petitions instead of them being behind closed doors. Aside from being 100% transparent, this would also help to establish a place that can be referenced for precedent. The GMs from live who were paid CSR reps didn't interfere as much as the volunteers we have here. OR..... Players need to be able to work shit out on their own; maybe even have a player tribunal made up of all of the guilds. When one guild is proven to have made an infraction, the rest of the guilds vote on their fate. No GM's necessary. | ||
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#42
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+1
Guilds have left the server before (IB) But they came back. This server does have something special about it that others cannot replicate easily, and people are drawn to that. I've stopped playing multiple times since I started playing here, but I always come back, there's nothing like P99. Cleaning up the raid scene doesn't mean halting competition or the drive to kill raid mobs, that will all still happen. Heck, look at class R, not everyone liked the rotation but it was easy to manage and the GMs had less to deal with, even with the large amount of guilds in class R (Still applicable today). What happened to earthquakes? What was the reason they stopped happening so frequently (it was part of the raid discussions that they were to happen to make sure class C got the same amount of mobs while class R had mobs too)? I wasn't here when they stopped happening but I've heard Rogean put a nix on them because of the toxicity that occurred in class C? Would it really be a bad thing to clean all of that up? I'm not talking about disbanding guilds randomly because I don't like them, I'm talking about repeat offenders being punished adequately and incrementally more dramatically as they continue to break rules, even while others are able to not do so in the name of the health of the entire server. Take a look at the "Raid Discussion" forum. On the first page of the raid forum, there are 4 suspension posts for TMO alone. That's twice that of the guild with the second most suspensions (IB with 2). What percentage of the population raids again? How much time do the GMs devote to them? | ||
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#43
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#44
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+1
Also add a three strikes rule. Get 3 suspensions in a year and your guild is disbanded. | ||
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#45
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I understand why it is the prevailing strategy among guilds who contest CT/Inny/VP. If you can't kite, you are going to be forced to clear some amount of trash. And on this server that translates to "Who is going to get occupied with trash so that we can leap frog them". Clear too little trash and train around, you will face your 2 week suspension. Clear too much and the next guild will leapfrog you. Its just going to be a new test of "when can we go, reasonably handle the mobs we have and kill the boss". You will just want to be more conservative about when you go. Due to this there will be less WTF trains and less petitions because people actually FEAR the punishment. The current punishments though are less than a slap on the wrist. 5 Day suspension when nothing is in window? 1 Week off a SINGLE mob? People scoff at these for a reason. I just can't fathom how people think that the current punishments for herp-derp trains that wipe other's guilds, or prevent other guilds from making attempts at mobs are acceptable or enough to discourage rulebreaking or sloppy decision making.
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#46
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or maybe you dipshits should abolish the rules and let blue return to a game of moderate skill instead of extreme petitionquest
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#47
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There are ways to go about solving problems. The first step is to clearly identify a problem you see so that everyone is on the same page for the discussion. What specific problem are you trying to solve here?
Generally speaking I prefer less restrictions/rules/laws. Only select groups benefit from complex rules. Those who are willing to spend the time finding ways around them (rules lawyers). Regarding August's post: we couldn't anticipate velious taking 4 or 5 years to finish. Also, most people have taken breaks during that time to do other things.
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | ||
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#48
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Problem: Training/Raid Interference Rules don't penalize enough to discourage the behavior.
Solution: Make the penalty actually hurt the guilds. Multi-Week, All mob suspensions. Not the current, 5 days off when nothing is in window or 1 single mob lockout.
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#49
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Quote:
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | |||
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#50
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