Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #41  
Old 02-11-2015, 01:06 PM
Juevento Juevento is offline
Sarnak

Juevento's Avatar

Join Date: Jul 2013
Posts: 292
Default

Don't forget that every raiding guild on blue would annihilate Holo in PvP and PvE. I don't think a server merge would go well for those guys at all.

Now you wanna talk about standing in line for welfare pixels. On red, the one raiding guild knows exactly when a mob spawns and since there is no competition whatsoever, they show up at whatever time and crank that loot vending machine.
__________________
Juevento - 60 Rogue <BDA>

Juevento - Druid <Free Agent>
  #42  
Old 02-11-2015, 01:07 PM
Formshifter Formshifter is offline
Banned


Join Date: Dec 2014
Posts: 111
Default

Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Merging would be pointless since 90% of blue doesn't want to play red and the 10% who do are already in Holo. It'd save them more work just shutting down blue altogether. But then red players wouldn't have anywhere to go to recruit new players. So, pretty much lose/lose.
so try option 2. figure out how to make raid situations PVP while the rest of blue stays pve
  #43  
Old 02-11-2015, 01:16 PM
Argh Argh is offline
Planar Protector

Argh's Avatar

Join Date: Aug 2010
Posts: 1,166
Default

I doubt raid rule changes are either necessary or likely.

It helps if R guilds show up to contest mobs instead of just hoping for some sort of staff intervention/solution. I just watched Taken get an uncontested Sev kill at noon in the last hour of his(her?) window.

Killing a dragon that requires like 10 people at noon on a wednesday is hardly neckbeard status.

Grats Taken on some free green scales.
  #44  
Old 02-11-2015, 01:18 PM
Tuljin Tuljin is offline
Fire Giant


Join Date: May 2011
Posts: 636
Default

Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
ChestQuest. Please, tell me more.
The raid classes were formed to stop the multi-year monopoly of one guild of all raid content by poopsocking every single target during the duration of every single spawn window and rapidly mobilizing a zerg force to take it down.

The raid class establishment caused the near complete dissolution of TMO - leadership was booed off the server by peons wielding torches and pitchforks and have yet to return (likely all playing anonymous alts right now) Much of TMO went to IB - in fact when IB came back to P99 around April 2013 they kicked it off with a nice little "tribute" to TMO in the form of a clandestine late-night item swap in the jungles of Trakanon's Teeth.

Class C and Class R are formed in the beginning of 2014 - Class C has sole access to VP (all those old TMO VP keys worked out real nice for IB - so really TMO and TMO have sole access to VP)

Class R gets the other mobs on a restricted basis that eventually becomes rotational. Many guilds the size of TMO and IB do not join class C because they do not have VP keys and they do not have level 60 toons.

These terms were agreed upon after thousands of manhours of nerd diplomacy.

Chestquest brings us right back to the very problem we tried to solve in the first place, except now you don't even need an army of level 60 toons or access to VP.

Just bitch and moan that you're entitled to more mobs because your guild is bigger (i.e. will recruit any odd nub off the street and have 0 expectations of them to reach level 60 or have any remote idea of how to play EQ) In the process, you completely throw away the hours of negotiation in which ~all~ guilds were involved.

You also bring the server back to where it was before the start of the raid classes. That's okay though, because your competition has been removed at this point. Instead you want to "compete" with guilds that never had any expectation of having to "compete" in the first place. The only reason they were formed is because of the raid class system.

Chestquest - the game where you run a guild like Wal*Mart
__________________
Sotir - Cleric
Xoquil - Wizard
Kinigi - Ranger

<The A-Team>
  #45  
Old 02-11-2015, 01:18 PM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Noon?? Only neckbeards play outside the hours of 5pm-10pm.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
  #46  
Old 02-11-2015, 01:36 PM
BurgyK BurgyK is offline
Aviak


Join Date: Oct 2013
Posts: 63
Default

Get a job, nerds!
  #47  
Old 02-11-2015, 02:05 PM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,731
Default

Everyone should just admit that EQ sucks and find something else to do. Problem solved.
  #48  
Old 02-11-2015, 02:09 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,779
Default

Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Everyone should just admit that EQ sucks and find something else to do. Problem solved.
  #49  
Old 02-11-2015, 02:09 PM
Whirled Whirled is offline
Planar Protector


Join Date: Jan 2014
Posts: 1,792
Default

https://www.youtube.com/watch?v=lWqMa0PwPbU
but...I've gotten better at Pixel (201)
  #50  
Old 02-11-2015, 02:19 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Newsflash, very little in EQ takes skill.
I agree, your version of EQ with preformed poopsocking groups vs 32k HP targets where the guards have been killed by other guilds . . . yeah that takes near 0 skill.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:43 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.