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#41
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Don't forget that every raiding guild on blue would annihilate Holo in PvP and PvE. I don't think a server merge would go well for those guys at all.
Now you wanna talk about standing in line for welfare pixels. On red, the one raiding guild knows exactly when a mob spawns and since there is no competition whatsoever, they show up at whatever time and crank that loot vending machine.
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Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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#42
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#43
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I doubt raid rule changes are either necessary or likely.
It helps if R guilds show up to contest mobs instead of just hoping for some sort of staff intervention/solution. I just watched Taken get an uncontested Sev kill at noon in the last hour of his(her?) window. Killing a dragon that requires like 10 people at noon on a wednesday is hardly neckbeard status. Grats Taken on some free green scales. | ||
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#44
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The raid class establishment caused the near complete dissolution of TMO - leadership was booed off the server by peons wielding torches and pitchforks and have yet to return (likely all playing anonymous alts right now) Much of TMO went to IB - in fact when IB came back to P99 around April 2013 they kicked it off with a nice little "tribute" to TMO in the form of a clandestine late-night item swap in the jungles of Trakanon's Teeth. Class C and Class R are formed in the beginning of 2014 - Class C has sole access to VP (all those old TMO VP keys worked out real nice for IB - so really TMO and TMO have sole access to VP) Class R gets the other mobs on a restricted basis that eventually becomes rotational. Many guilds the size of TMO and IB do not join class C because they do not have VP keys and they do not have level 60 toons. These terms were agreed upon after thousands of manhours of nerd diplomacy. Chestquest brings us right back to the very problem we tried to solve in the first place, except now you don't even need an army of level 60 toons or access to VP. Just bitch and moan that you're entitled to more mobs because your guild is bigger (i.e. will recruit any odd nub off the street and have 0 expectations of them to reach level 60 or have any remote idea of how to play EQ) In the process, you completely throw away the hours of negotiation in which ~all~ guilds were involved. You also bring the server back to where it was before the start of the raid classes. That's okay though, because your competition has been removed at this point. Instead you want to "compete" with guilds that never had any expectation of having to "compete" in the first place. The only reason they were formed is because of the raid class system. Chestquest - the game where you run a guild like Wal*Mart
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Sotir - Cleric
Xoquil - Wizard Kinigi - Ranger <The A-Team> | |||
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#45
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Noon?? Only neckbeards play outside the hours of 5pm-10pm.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#46
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Get a job, nerds!
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#47
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Everyone should just admit that EQ sucks and find something else to do. Problem solved.
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#49
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https://www.youtube.com/watch?v=lWqMa0PwPbU
but...I've gotten better at Pixel (201) | ||
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#50
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