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  #1  
Old 02-06-2015, 05:09 AM
Vart Vart is offline
Skeleton


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Cleric
War
Monk
Chanter
Rogue
Rogue

Sorry caster dps classes but this is group never has to med.
  #2  
Old 02-06-2015, 05:14 AM
toolshed toolshed is offline
Sarnak

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SK
Cleric
Shaman
Druid
Necro
Monk

This group can do any groupable content in the game. Shm+Enc in the same group is redundant. Nec>Enc for 96% rezzes after FD in dungeon crawls. If you have a competent puller, you shouldn't be seeing any more than three mobs in camp. Nec can easily mez 2 mobs at a time and also has FD so they are great for CC
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  #3  
Old 02-06-2015, 01:24 PM
Tenlaar Tenlaar is offline
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Quote:
Originally Posted by toolshed [You must be logged in to view images. Log in or Register.]
Shm+Enc in the same group is redundant.
Dude, just...no. So much no.
  #4  
Old 02-06-2015, 01:37 PM
Millburn Millburn is offline
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Quote:
Originally Posted by toolshed [You must be logged in to view images. Log in or Register.]
Shm+Enc in the same group is redundant.
See you would think that but it's actually not true at all.

Shaman and Enchanter do have some overlap but where they differentiate is what makes them strong and where they do overlap they compliment each other so well it's also what makes them even stronger.

Shaman can stack debuff for chanter charms which makes a chanters life SO MUCH BETTER. Shamans can also take over slow duty and with chanter giving out crack on top of canni shamans can actually take over at primary healer with all the crowd control and slow that's being tossed out.

Shaman + Chanter actually results in increased efficiency without having drawback.
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  #5  
Old 02-06-2015, 01:54 PM
Erica Erica is offline
Sarnak

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Quote:
Originally Posted by Millburn [You must be logged in to view images. Log in or Register.]
See you would think that but it's actually not true at all.

Shaman and Enchanter do have some overlap but where they differentiate is what makes them strong and where they do overlap they compliment each other so well it's also what makes them even stronger.

Shaman can stack debuff for chanter charms which makes a chanters life SO MUCH BETTER. Shamans can also take over slow duty and with chanter giving out crack on top of canni shamans can actually take over at primary healer with all the crowd control and slow that's being tossed out.

Shaman + Chanter actually results in increased efficiency without having drawback.
Sham + Chanter is good, I just hate the occasional one who doesn't want to use a charmed pet even with a sham in the group. He basically just wanted to cast haste/C2 and sit around, no CC was needed.
  #6  
Old 02-06-2015, 03:31 PM
azeth azeth is offline
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For xp:

Rogue
Rogue
Rogue
Monk
Bard
Cleric
  #7  
Old 02-06-2015, 03:47 PM
maskedmelon maskedmelon is offline
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This could be fun:

Erudite Paladin
Erudite Cleric
Erudite Enchanter
Erudite Wizard
Erudite Magician
Erudite Necromancer

Guild name: Mensa
  #8  
Old 02-06-2015, 04:03 PM
applesauce25r624 applesauce25r624 is offline
Fire Giant


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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
This could be fun:

Erudite Paladin
Erudite Cleric
Erudite Enchanter
Erudite Wizard
Erudite Magician
Erudite Necromancer

Guild name: Mensa
sounds more like a gang of crips
  #9  
Old 02-06-2015, 04:24 PM
Benedict Benedict is offline
Aviak


Join Date: Dec 2012
Posts: 50
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Kimm that picture actually looks like a soft core version of living hell! Can you imagine all the problems that man has to listen to? Makes me just shudder
  #10  
Old 02-06-2015, 05:28 AM
Weidar Weidar is offline
Orc


Join Date: Jan 2015
Location: sweden
Posts: 42
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I would go for this combo.

Druid
Cleric
Shaman
Warrior
Monk
Necro
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